Gozanti: How does it work?

By UnfairBanana, in X-Wing

FFG acknowledged that some may have an issue with the ties going in upside down because it's not completely correct, but using the mounting pegs was the only realistic option they had.

Anyone who has an issue with that really needs a swift kick in the reticules. Seriously, the Gozanti looks incredible.

Can it dock more than just TIE Fighters?!?!?!

I'm willing to bet you can dock any small fighter to it. You could dock X-Wings and A-wings most likely, as in they'd fit.

But I think it's likely the rules would allow you to dock any kind of Imperial small ship.

Oh oh oh oh.... I wonder..... Can it dock more than just TIE Fighters?!?!?!

imagine 4x Royal Guard Pilots? Or 4 Lamba Shuttles hanging briskly, upside down?

My guess is that it can only carry TIEs with spherical cockpits (Fighter, Interceptor, Advanced V1/X1). So no Lambda, Bombers, Phantoms or Defenders.

My guess is that it can only carry TIEs with spherical cockpits (Fighter, Interceptor, Advanced V1/X1). So no Lambda, Bombers, Phantoms or Defenders.

Rules wise, that doesn't make sense. The rules don't specify a ship as being 'spherical' the only thing it specifies is that it's a TIE of some sort.

Shuttles I doubt they'd physically fit, and rules wise you can say 'small ships only'. But there's no way of stopping someone from putting a Bomber, Defender or Phantom on there, unless it's limited to Tie Fighters only.

Shuttles I doubt they'd physically fit...

Challenge accepted!

My guess is that it can only carry TIEs with spherical cockpits (Fighter, Interceptor, Advanced V1/X1). So no Lambda, Bombers, Phantoms or Defenders.

Rules wise, that doesn't make sense. The rules don't specify a ship as being 'spherical' the only thing it specifies is that it's a TIE of some sort.

Shuttles I doubt they'd physically fit, and rules wise you can say 'small ships only'. But there's no way of stopping someone from putting a Bomber, Defender or Phantom on there, unless it's limited to Tie Fighters only.

Also, large ships have a different sized peg.

But man, am I going to take so many pictures of all the various TIEs I can fit on this thing. Look so cool with some Royal Guard Interceptors on it...

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

Challenge accepted!

Taking a closer look at the pic above... Perhaps you could. You could only fit 1 maybe 2 on there, they're too wide to fit side by side I think. The TIE's wing looks to come to about the middle of the ship, and a shuttle is a good bit wider then a TIE.

The shuttle may also be too tall, with that top fin. The TIE looks to extend almost half way down the peg. But that you could test by getting a epic peg and seeing if a shuttle extends past it or not.

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

We've seen the ship card that states it can deploy two ships after a maneuver.

The non-carrier version would likely need to have it's own ship card that does something different.

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

We've seen the ship card that states it can deploy two ships after a maneuver.

The non-carrier version would likely need to have it's own ship card that does something different.

Considering that the Transport doesn't have an ability, I don't necessarily think it needs it.

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

Now that is a very clever idea. I like it. I won't say it NEEDS it, but I'm very much a fan of more options, and I'd love for FFG to have the option to release a Mod-Kit for an Assault Gozanti in the future someday!

So hey guys, if the TIEs are going to be mounted upside down, that's no problem. Look, I'm sure all of you have a BUTTLOAD of TIEs already, and now were getting 2 more?!?! All you have to do is take 2 of your tie's and re-mount the peg to the top instead. Don't use those TIEs for deployment though, just use them for decoartion and to mark weather or not the TIE has been deployed yet.

Oh oh oh oh.... I wonder..... Can it dock more than just TIE Fighters?!?!?!

imagine 4x Royal Guard Pilots?

Repaint the Gozanti red, too!

So hey guys, if the TIEs are going to be mounted upside down, that's no problem. Look, I'm sure all of you have a BUTTLOAD of TIEs already, and now were getting 2 more?!?! All you have to do is take 2 of your tie's and re-mount the peg to the top instead. Don't use those TIEs for deployment though, just use them for decoartion and to mark weather or not the TIE has been deployed yet.

Great, I was going to have 8 TIEs when I bought one of these, the perfect amount, now I have to buy 4 more, so I can hack them up. Actually, come to think of it, I'm going to need to buy 6 Gozantis, so I don't have to try and repaint my grey TIEs. But wait a second, I need TWELVE for epic play, dang it, 8 Gozantis now. :P

As far as what will fit, it looks like the cockpit goes up into the peg a fair bit, so anything without it's peg attached to a rounded cockpit may not fit up in there far enough to stay, only testing will tell for sure. So right now it seems likely it will fit Fighter, Defender (if the wings fit), Interceptor, Advanced (I think?), Adv. Prototype. Did I miss any? It will definitely not fit a large peg without modification, but since you need to buy 8 anyway, you might as well mod some.

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

We've seen the ship card that states it can deploy two ships after a maneuver.

The non-carrier version would likely need to have it's own ship card that does something different.

In fairness, that only addresses deployment as a function. It doesn't take into account the cost of mounting "carrier" option(s). Take, for example, B-Wing/E2 "crew" options at a cost of (1) before you even pay for "crew."

Makes sense to have to pay for "carrier" additionally. This avoids the A-Wing "fix" of downgrading to shave points.

My guess is that it can only carry TIEs with spherical cockpits (Fighter, Interceptor, Advanced V1/X1). So no Lambda, Bombers, Phantoms or Defenders.

Rules wise, that doesn't make sense. The rules don't specify a ship as being 'spherical' the only thing it specifies is that it's a TIE of some sort.Shuttles I doubt they'd physically fit, and rules wise you can say 'small ships only'. But there's no way of stopping someone from putting a Bomber, Defender or Phantom on there, unless it's limited to Tie Fighters only.

We haven't see the rules regarding the Gozanti and the craft it can carry so saying that, rules wise, it doesn't make sense and is not logical. FFG could, and probably will, limit what craft it can carry. My guess is based on what we've seen it carry in Rebels (the TIE/LN and Inquisitor TIE). The Interceptor and Advanced X1 have the same cockpit as the two we've seen docked so I added them to my list. Now, if FFG decides to allow other craft to dock to it, it'll be fine by me. But I do believe that there will be a limit on what types of craft the Gozanti can carry.

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

Now that is a very clever idea. I like it. I won't say it NEEDS it, but I'm very much a fan of more options, and I'd love for FFG to have the option to release a Mod-Kit for an Assault Gozanti in the future someday!

So hey guys, if the TIEs are going to be mounted upside down, that's no problem. Look, I'm sure all of you have a BUTTLOAD of TIEs already, and now were getting 2 more?!?! All you have to do is take 2 of your tie's and re-mount the peg to the top instead. Don't use those TIEs for deployment though, just use them for decoartion and to mark weather or not the TIE has been deployed yet.

Why sort of Mod-Kits are you suggesting? All I'm saying is that you wont have to pay in squad-points for "carrier" features if you don't want to. (re: Removable Mounts Logic; THIN huge-ship logic (200pt games))

I'm already thinking about MAGNET MODS for the TIE, I don't have any slipping.

GUYS GOD IT ATTACHES UPSIDE DOWN D:

We haven't see the rules regarding the Gozanti and the craft it can carry so saying that, rules wise, it doesn't make sense and is not logical.

Don't have to see the rules to know that there is no such thing as a 'spherical craft' listed in the rules currently. I also don't need to see them to know such a rule is not going to work. Because spherical is not something that is defined by the rules.

You could argue that the Tie Advanced isn't really spherical, since it that platform like structure on the back. It's at least no more spherical then the Tie Defender is.

But I do believe that there will be a limit on what types of craft the Gozanti can carry.

Yes it will be limited to small imperial ships. There is no reason rules wise or lore wise to say it can carry a Tie Fighter but not a Tie Bomber, neither have hyper drive and need a carrier to get where they're going.

There's also no reason rules or lore wise for it not to carry Phantoms or Defenders for that matter.

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

But it doesn't have jam. :(

This tells me that "carrier" service may come via Upgrade/Title.

No not really. There's only one ship card for the Gozanti-class Cruiser. The PS2 ship that has a special ability to deploy up to 2 ships after a maneuver. So clearly the default use of the ship is as a carrier.

It also only has 1 hard point, so it can equip at most one weapon. Hard to make much of a gunship out of something with 1 gun, also with 4 energy, it's going to have problem firing a turbolaser that needs 2 energy per shot.

Edited by VanorDM

I'm sticking by my prediction of reinforcements being added to the game. Rebel and scum ships (to my understanding) are mostly lightspeed capable. Most Imp small ships are not. Gozanti provides a way to bring reinforcements for Imps as Rebs and Scum can simply hyperjump to the battlefield.

Otherwise .. What point is there for docking ships?

Add the fact that the attachment_tubes are removable! This tells me that you could run non-carrier config, e.g. gunboat. This tells me that "carrier" service may come via Upgrade/Title.

Almost certainly will. Only way to get the rules text on, and based on Wave 8's Ghost title upgrade cards are what force docking of ships you bought normally.

I'd wager it's an upgrade card, although the titles are so wordy it's possible that they do the docking and they come with different benefits for docking each.

Otherwise .. What point is there for docking ships?

For the Tooth, point cost reduction. For the Ghost, enhanced firing arc.

The Gozanti will have some sort of benefit for attaching TIEs to it. It could reduce their cost, it could repair TIEs during the battle, it could be powered up by having attached TIEs (although that I doubt), we don't know.

Repair strikes me as unlikely, and you could launch all four TIEs in one round, so I doubt it's a simple cost reduction for docking. It'll be something clever.

Yes it will be limited to small imperial ships. There is no reason rules wise or lore wise to say it can carry a Tie Fighter but not a Tie Bomber, neither have hyper drive and need a carrier to get where they're going.

Lore, whatever fits the port. Rules, we can't say until we get the rules for it. Given things like bombers might be a bit hard to fit on and anything without a ball cockpit is unlikely to fit into the peg, I expect it'll limit it to a set few fighters though. Wouldn't be surprised if it's TIE fighters only.

Edited by Blue Five

....slide Tab A into Slot B....

We haven't see the rules regarding the Gozanti and the craft it can carry so saying that, rules wise, it doesn't make sense and is not logical.

Don't have to see the rules to know that there is no such thing as a 'spherical craft' listed in the rules currently. I also don't need to see them to know such a rule is not going to work. Because spherical is not something that is defined by the rules.

You could argue that the Tie Advanced isn't really spherical, since it that platform like structure on the back. It's at least no more spherical then the Tie Defender is.

But I do believe that there will be a limit on what types of craft the Gozanti can carry.

Yes it will be limited to small imperial ships. There is no reason rules wise or lore wise to say it can carry a Tie Fighter but not a Tie Bomber, neither have hyper drive and need a carrier to get where they're going.

There's also no reason rules or lore wise for it not to carry Phantoms or Defenders for that matter.

There is also no reason, rules or lore wise, for it to carry Bombers, Punishers, Phantoms or Defenders. In fact the only fighters we've seen it carry are the LN and Advanced V1. We'll just have to wait to see what the rules say can be mounted in the 4 docking ports and go from there.

Looking at a close-up of the ship and it's fighter docks, the only models that will fit are those with the spherical fuselage (TIE LN, Interceptor, Advanced V/X 1).

https://www.flickr.com/photos/hexis/albums

Hat tip to forum member Hexis for some great close ups of the Gozanti and the rest of Wave 8.

Edited by zathras23

OH. CRAP.

THIS IS GOING TO SCREW OVER ALL OF US WHO PUT MAGNETS ON OUR SHIPS.

...until we put magnets on the Gozanti, too.