I bought the card game recently and played it for the first time yesterday. So far, I have the core box and the Edge of Darkness. So, I guess I have the basic Objective sets for the six Affiliations.
My friend and I played two games. In the first game, I had Imperial Navy and he had Jedi. Dark Side won, but we made a crucial rules blunder. We didn't realize that units committed to the Force could not lend their Force icons to the struggle if they were exhausted. The Deathstar dial sped along too quickly because of it.
In the second game, I had Smugglers and Spies and he ran Sith. Mid game, he rage-quit because he wanted to commit his only unit in play to the Force during my turn, and I explained he could only do that during his own turn. Ah well... (He also rage-quit with only one mission left in the campaign when we played Imperial Assault too.)
I would like to know what the play styles are for the different Affiliations. From playing Imperial Navy, I gather they are a vehicle-heavy attack deck. I'm guessing Rebel Alliance is similar. I see in the Scum and Villainy cards, there are a lot of gimmicks to capture the opponent's forces and, presumably, deplete his deck.
What is the general gist and style for each Affiliation?