Looking for details on this custom Death Star 2 scenario

By VaultDweller, in X-Wing

I really want to set-up something like the scenario shown in this video:

https://www.youtube.com/watch?v=3ZhSyBdyUG8.

Does anyone have details about the actual interior tunnels that were used and the set-up, ships used, upgrades, etc? The video has a link for the basic scenario rules. Your help is greatly appreciated.

I don't, but I have been wanting that info for a while.

There is a link in the comments to a different set of DS interior tunnels, but I don't like those as much.

As soon as I get my "A New Hope" trench run board finished and run that scenario a few times I have been intending to start work on an Endor scenario and board.

Of course, someone (I think on the Armada board) had the idea to run a 3 game, all day scenario. First play a game of Imperial Assault with the scenario to blow up the shield generator. How long that takes determines how long the Rebels fleet in an Armada game has to hold out before being able to send in the fighters. Once the shield is down in the Armada game, the Rebel player has so long to send a force of fighters into the DS. How many manage to make it in determines the forces available for an X-Wing game in the maze like interior, trying to get to the core while fending off whatever Imperial fighters followed them in. Ultimate victory determined by some measure of how long it takes for the fighters to destroy the core.

I didn't like the tunnels in that link either. The one's in the video look perfect.

You should PM crabbok, who made this video, and ask where he got the scenario. He may have just improvised it on the spot. Crabbok is on these forums.