What's a good BroBots list?

By gundamv, in X-Wing

Looking for a good BroBots list to playtest.

Autothrusters, cannons, title, and then other upgrades to taste. That's about it.

There's usually two versions I've seen often when it comes to EPT and Systems. Predator + Advanced Sensors, or PTL and FCS.

Jacob

B&C

VI

FCS

HLC

ID

AT

98 points to give initiative to all other 8s

If your group allows proxies, I might consider printing out a couple copies of Glitterstim.

I also had some fun running Daredevil. Probably not optimal, but hey..

I prefer ID on them when running HLC. Key to this build is staying at range 3 (except if running against other brobots). Range 3 keeps wide arcs, gives you defensive bonuses in extra dice if they don't have a cannon AND thrusters, without giving away defensive dice to your opponent. Plus, it keeps your re-attack capability active when in range 2-3 (as you can't activate Bs ability off of primary weapons in range 1).

Inertial Dampeners can be used effectively to achieve the above reasons. Additionally, I've used it to great effect to take out ps9 Phantoms. create a range 3 killing field that the phantom is in round 1 of shooting hoping to do one damage per IG88 (stripping shields). Next round they decloak BEFORE you move so you can kind of tell where they are going. Pull ID if you'll be able to keep them in arc then when they've they have to recloak if they don't have a shot on you or just focus. Next round of shooting you'll take some hits from TL focused whisper (although she might not spend those if you have two HLCs breathing down her neck) but again, when you shoot all you need to do is one damage per IG88 and whisper is dead in two rounds.

The only good brobots list is a dead brobots list.

With that said, take B and either C or D. Add cannons to taste: use HLC if you're a spendthrift, or use Mangler or Ion if you're on a budget. Definitely bring Autothrusters. Predator is a good generalist choice for your EPT, but there are cheaper options that work, too. (Adrenaline Rush is a personal favorite, although not a terribly popular choice.) Use either Advanced Sensors or Fire Control System. Add Inertial Dampeners if you can still afford them.

Hot Shot Blasters are nice, too.

B and C

autoblasters

accuracy corrector

autothrusters

VI

title

Ion cannon on one, flechette on the other.

99 points total

Give initiative to the opponent. Ion + fletchette combo can be fun. Boost up to range 1 and autoblaster + accuracy corrector will guarantee you 2 hits each, with you getting an evade off C's ability. At range 3, you get B's ability and both cannons taking away an agility die and B's ability for a good chance at a hit, and some defence with autothrusters, but with all that consistency on offence, you can still afford to evade.

A fun variant, not necessilary super competitive would be:

B&C

Expert Handling

AdvSen

HLC

AutoThrusters

AdvSen Barrel rolling followed by a green to keep at range or arc dodge is cool in theory. Just not enough consistent damage output without then being able to modify dice.

HLC FCS Combo is so so brutal.