Are any other fellow loyal imperialists a bit bummed out by the new wave 8 news?
Scum have gained two ships that fill two big holes in their lists - a (classy as hell) fat turret and a tanky B-wing style cheapy, along woth some sweetsweet new upgrades. Great days to be a scummy pirate!
The rebels have got a simply awesome looking pair of ships with very high stat lines that look like they might bring some very new, powerful and fun tactics to the game. Looking forward to seeing what these two ships can do.
We get another tie adv. model. Now, It's a fine model design and everything (I have the shapeways version myself), but really? Another 2-attack small agile fighter? To put it in perspective, this thing does less damage than the bonues little shuttle that pops out of the Rebel's new release! I get that it brings AT to the table, along with some nice action economy, but that sounds awfully close to what we have with the interceptor. Just, y'know, with a worse attack ![]()
It's a really exciting wave, don't get me wrong, and the sculpts and styles of the ships are a big improvement on wave 7 but ... I don't know, for the high agility, glass cannon faction, it feels like we're getting an awful lot of very poor attack-dice ships: nearly half of our entire fleet shoot pop-guns (5/11), not one of which can mount a cannon or secondary turret to improve what is probably the most important stat in the game.
What do you guys think? Meh or am I making a mehntain out of a molehill?
Edited by banjobenito
