Hera PS 7?

By Crabbok, in X-Wing

Plus we don't know what the crew do yet. Maybe one of them lets you have an EPT slot.

Makes sense. PS 7 puts her at as good as Dash Rendar and Jek Porkins. Doesn't seem to be a stretch.

Also, Lando was flying like a mad man in an asymmetrical ship through a half constructed battle station while people were actively trying to kill him; only a 7 rating :)

Perhaps it is onky Hera that has the evade action in the task bar?

Edit: the other ship plate has the evade.

nah the fatty has it too.

yup,

you can see the green "evade" icon on the PS 5's base in the spoiler image

basically,a fat 4-dice rebel firespray (unless it really is that the aux arc is used only while phantom is docked, which is what the teaser suggested). More likely, it's a weird bulky aggressor without the maneuverability, which you can then invest a 3/2/2/2 ship (most likely not cheap; basically an X-wing) into in order to turn into a super spray + 2ndary turret.

Ghost is easily the weirdest ship in the history of the entire X-wing game design saga

Edited by ficklegreendice

I imagine it'll have an astromech slot so you can add an EPT there if you want.

I imagine it'll have an astromech slot so you can add an EPT there if you want.

The Ghost or the Phantom? Cause I think we can tell from squinting that the Ghost doesn't have an astromech slot.

Plus we don't know what the crew do yet. Maybe one of them lets you have an EPT slot.

My guess is Kanan will allow that if anyone as in the lore he has been with Hera the longest, still unsure how Seb or Sabine came aboard but the book "A New Dawn" gives a lot more back story to Kanan and Hera, altho with him being a Jedi we'll most likely get something more "force" based such as dice or stats altering in someway. (Vader 2 actions, Luke/Palp both changing dice)

So, an important question that needs to be asked: When the Phantom is docked can the Ghost use the upgrade cards equipped to it?

Perhaps it is onky Hera that has the evade action in the task bar?

Edit: the other ship plate has the evade.

nah the fatty has it too.

yup,

you can see the green "evade" icon on the PS 5's base in the spoiler image

basically,a fat 4-dice rebel firespray (unless it really is that the aux arc is used only while phantom is docked, which is what the teaser suggested). More likely, it's a weird bulky aggressor without the maneuverability, which you can then invest a 3/2/2/2 ship (most likely not cheap; basically an X-wing) into in order to turn into a super spray + 2ndary turret.

Ghost is easily the weirdest ship in the history of the entire X-wing game design saga

PWT without a T basically.

PWT without a T basicallye.

every ship has a PW :P (except for transport and gonz-whatever)

ghost is a VOLTRON, which doesn't actually stand for anything. Or maybe it's a PWAASWT (primary weapon auxiliary arc, secondary weapon turret)

****'s crazy :wacko:

Unless I was misreading the title cards, Hera could attack 2 different targets every turn, once with 4(5) dice out the front or rear arcs then again with a turret upgrade. Thinking PS 9 like people are suggesting with this ability + the ship ability might be overkill so yeah...PS 7 is fine.

title specifies "while docked' which means you have to a.) have paid for an attack shuttle and b.) shrloped it into ghost, gaining more ghost attacks at the cost of the shuttle's attack

so essentially, you buy and trade a 3/2/2/2 for (you also have to buy the SWT)

a.) chance to use auxiliary arc (says Ghost can perform its primary attack out of its special arc, nothing about additional attacks with the primary)

b.) additional attack with SWT at then end of round; ghost cannot attack again this round (so no gunner)

the value in the super-expensive mega-ship is less from combining the two and more from phantom popping out and continuing to operate normally if super-ghost bites it. Whether or not this will be any good is impossible to say atm

re: gunner also reads "After you perform an attack that does not hit you may immediately perform a primary weapon attack. You cannot perform another attack this round."

so no doubling up either way

Edited by ficklegreendice

That is more or less what I said. With phantom docked, you get a 4 dice primary weapon attack(5 at range 1) out the front or rear arcs then will get to attack again at possibly a 2nd target with an equipped turret. Yeah you have to buy a shuttle but you can most likely deploy the shuttle during a round and get it into the fight on its own which would be a good thing when that crit that has you discard a secondary weapon comes up.

Don't understand everyone trying to point out the issue it has with Gunner, which is not the orginal intent of the post. The point of the post was why is Hera only PS 7 to which I thought I gave a reasonably good reason for. Double shooting 1 ship for upwards of 7-8 dice each turn seems a tad insane if she was PS 9 like people think she should be.

because it's not one ship; it's two ships firing in the same activation if you invest in the shuttle

deploy rules thus far disclosed (hound's tooth) imply that ships cannot fire on the same turn they are deployed, and the lack of gunnery synergy places further failsafes on exploiting such an odd ability

with all these in place, I don't think Hera's PS 7 because of the Ghost title

Hera's most likely PS 7 because Ps 7 is very good :P

I'm going to guess that the dial for this ship might be the best we've seen yet on a large ship. If it isn't, this thing is going to have a very hard time recouping its cost

I'm going to guess that the dial for this ship might be the best we've seen yet on a large ship. If it isn't, this thing is going to have a very hard time recouping its cost

Probably red 2-3 turns but all 1 manuvers and all straights are green. Red 3 K-turn though might be interesting to have 3 S-loops instead.

Remember how Scum and Villainy don't get high PS pilots? It's supposed to represent that they don't have military training and are all home grown. That's Hera right there. She's good, but didn't learn to fly in a military academy. She's a true freedom fighter that learned on her own or while in some weekend camp while sleeping in a tent. Just look at all the other PS 7 pilots out there.

Personally, I'm more than happy to NOT have a PS 9 big ship in the game.

swx42_spread.png

Okay, so we actually have an in-frame set of reference for Hera's piloting ability:

Vader murderises an entire fleet on his lonesome, and is a better pilot than the Inquisitor, who is a better pilot than Hera.

Therefore, 9>8>7.

I'm not even sure it's arguable at this point.