Official Gozanti Announcement

By Sithborg, in X-Wing

Is it me or is Kallus like REALLY good for 2 points?

Yeah, REALLY good

Makes sense to add the generics, both for those wanting 10+ ship Epic swarms and those who didn't buy multiple core sets and want more TIEs.

Edited by DailyRich

The Agent Kallus would be needed for the raider to be effective with shooting. Huge ships have no way of using focus results on dice.

So they went with the Imperial counterpart of the rebel transport instead of a huge ship for Scum and Villainy. Also this ship does not have the jam action.

Edited by Marinealver

Yeah there are 6 generics (2 of each) and 4 unique. And 5 base tiles, so double sided is 10. Probably 4 for the uniques and 1 with just generics on each side.

Yeah there are 6 generics (2 of each) and 4 unique. And 5 base tiles, so double sided is 10. Probably 4 for the uniques and 1 with just generics on each side.

Eh, fair enough.

Honestly, I'm just pleased as punch they are BLUE!

"including modifications that introduce new dynamics to Epic Play"

I betting we get huge ship mods that make it so it is no longer strategically better in epic play to bring more small/large ships and forgo the huge ones.

This ship and expansion is glorious!

"including modifications that introduce new dynamics to Epic Play"

I betting we get huge ship mods that make it so it is no longer strategically better in epic play to bring more small/large ships and forgo the huge ones.

I bet the modification is that you are required to bring a minimum amount of epic points.

This ship and expansion is glorious!

"including modifications that introduce new dynamics to Epic Play"

I betting we get huge ship mods that make it so it is no longer strategically better in epic play to bring more small/large ships and forgo the huge ones.

I bet the modification is that you are required to bring a minimum amount of epic points.

They could do that I guess, but it would be better if the huge ships were more appealing than forced upon us.

This ship and expansion is glorious!

"including modifications that introduce new dynamics to Epic Play"

I betting we get huge ship mods that make it so it is no longer strategically better in epic play to bring more small/large ships and forgo the huge ones.

I bet the modification is that you are required to bring a minimum amount of epic points.

Can't yet, no epic Scum.

Well no epic non-rebel scum anyway

This ship and expansion is glorious!

"including modifications that introduce new dynamics to Epic Play"

I betting we get huge ship mods that make it so it is no longer strategically better in epic play to bring more small/large ships and forgo the huge ones.

I bet the modification is that you are required to bring a minimum amount of epic points.

Can't yet, no epic Scum.

Well no epic non-rebel scum anyway

They'll get one. I'm surprised they didn't today. Even so, I'd still run 4 Iggies. It's completely ridiculous

Edited by Audio Weasel

Maybe they'll make all large ships count as 1 epic point, and require that each side bring at least 2-3 points. That would allow scum to still participate.

This ship and expansion is glorious!

"including modifications that introduce new dynamics to Epic Play"

I betting we get huge ship mods that make it so it is no longer strategically better in epic play to bring more small/large ships and forgo the huge ones.

I bet the modification is that you are required to bring a minimum amount of epic points.

Can't yet, no epic Scum.

Well no epic non-rebel scum anyway

Don't worry, some of us is working on that as a stand-in while we wait for FFG to get their program straight ;)

The link in the SIG Scum and Villainy GR-75 kit.

Edited by Marinealver

Interestingly, the Gozanti has a hardpoint slot where the GR-75 does not. No native weapons, but you can give it a quad laser cannon or ion cannon to cover the fighters you're dropping.

It looks like we are getting a Chiraneu crew card.