Most interesting thing from in-flight report: Episode VII stuff before Wave 8

By xanderf, in X-Wing

IMO there are too many ways to build around the damage deck atm. Many valuable upgrade types have been created since Wave 1. I personally have felt that we've needed a new damage deck for some time, and this would be the perfect avenue to release it. I'm not 100% confident it will happen, but I think it is a strong possibility. I'd say we need a deck that stays more relevant to all builds more often, and that includes cards that mess with upgrades that didn't exist. For example, I think the possibility of the loss of a crew member might affect players' desires to field big, crew dependent turrets all the time. Considering how many complaints I see about the Fat Turret meta, I'd say that adding a card that can affect your crew members would be a great idea. There are also cards like Weapon Malfunction that some Meta Powerhouses like Dash don't much care about. The opposite being Munitions Failure, which does nothing to those Falcons and Decimators. What if we had a deck that included cards that could always affect your ship, no matter the build?

Again, just my two cents. I'd say we've needed it for some time, but it's difficult to call if it will happen or not. It definitely would supplant their previous promises that we wouldn't get releases that replace anything. In fact, if they did something like "X-Wing Second Edition" and removed a lot of the things that I have paid for, I might drop out of the competitive space altogether. But a new core set and a second edition ARE NOT one in the same. They could release a new box that included the updated rules (errata/FAQ), new content for our X-wings and/or other ships, and all of the accouterments that you need to play the game, to create a new jumping-on point for newer players.

I am 100% in support of a new damage deck. I am 0% in support of erasing any other content from the game.

What i would love is for them to announce the new X-Wings. The models for the Ep VII versions, with new cards etc....but that you are allowed to use the old X-Wing models with.

There will never be a better opportunity to provide fixes for the x-wing to bring it back into use.

I personally have felt that we've needed a new damage deck for some time, and this would be the perfect avenue to release it.

I wouldn't mind seeing one either. But again, there's no good way to release one, short of handing them out for free as part of a tournament pack.

Even though I'd consider buying a new core set if one came out. I would not be pleased if FFG made such a thing mandatory to take part in tournaments. There's no way of really allowing two different damaged decks to be used either.

but that you are allowed to use the old X-Wing models with.

Given the fairly small difference between the T-70 and the T-65, I don't see any reason they would need a special rule for it.

IMO there are too many ways to build around the damage deck atm.

Indeed, but as there ARE so many ways to 'build around it' - surely, given how well FFG generally balances things, that's already factored into the cost of ships.

That so many crits have no effect on 'generic', un-upgraded pilots...or on certain upgrade types, or etc...

That's obviously go to factor in to the balance and costing of things.

Releasing a new damage deck that could suddenly start killing crew...or disabling systems...or destroying modifications...

I mean, that would seriously effect the balance of some builds. Would an engine upgrade be really worth 4 points, given how important it can be to the entire strategy of a list, if it could be knocked out with one lucky crit?

If you change the damage deck you have to change a large number of released ships to avoid making them useless and/or broken. There is no new crit that wouldn't do more harm than good.

X-Wing Miniatures Game 2.0, on it's way.

I think many posters seem to be approaching this from a player standpoint. From an FFG/Disney standpoint Ep VII is the perfect marketing opportunity to introduce a new leader drug (limited edition or special edition core set) to get a whole new demographic hooked on the plastic crack that is X Wing. Now the profit isn't great on these leaders but that's not what they are after. They hoping (and banking) that many will turn $40 into $400 (all of which will have a higher profit margin than a core set). From a marketing standpoint it almost has to be a core set. That's where the profit is. My money (figuratively and literally) is on some sort of special edition core set which is completely and directly tied to Ep VII. Following that thinking Scum is for the existing X Wing players. This isn't about us (as much as we always want it to be). This is about expanding the brand into new markets. So I don't see Scum with this secret release (of course I don't know what ships will be featured in the movie so it's is, even if remotely, possible). Special Edition Core, Ep VII TIE expansion and Ep VII X Wing expansion. Even the packaging will be different than what we've come to expect. And you're all going to buy it (I am part of all).

I think many posters seem to be approaching this from a player standpoint. From an FFG/Disney standpoint Ep VII is the perfect marketing opportunity to introduce a new leader drug (limited edition or special edition core set) to get a whole new demographic hooked on the plastic crack that is X Wing. Now the profit isn't great on these leaders but that's not what they are after. They hoping (and banking) that many will turn $40 into $400 (all of which will have a higher profit margin than a core set). From a marketing standpoint it almost has to be a core set. That's where the profit is. My money (figuratively and literally) is on some sort of special edition core set which is completely and directly tied to Ep VII. Following that thinking Scum is for the existing X Wing players. This isn't about us (as much as we always want it to be). This is about expanding the brand into new markets. So I don't see Scum with this secret release (of course I don't know what ships will be featured in the movie so it's is, even if remotely, possible). Special Edition Core, Ep VII TIE expansion and Ep VII X Wing expansion. Even the packaging will be different than what we've come to expect. And you're all going to buy it (I am part of all).

This is speculation at it's best, but still totally plausible. I could see FFG putting out a new box kit after Ep.7 with it's new material, and a whole new set of updated rules with balancing tweaks and fixes. Who's to say they won't just include codex like manuals in the box for each expansion containing new stat lines for the already existing ships, and some new method that gets away from using ship cards? Or, it could just contain a whole swath of new ship cards for all the ships already out. If they did something like this, I don't think it would be until after they finished balancing the ship choices between factions under the existing system though. Also, if they were to do this, they could then just possibly get away from expansion packs altogether and just keep releasing expansion boxed sets, each with a balanced variety of new ships from all factions, along with new scenarios and missions. IF, they did something like this, it would allow the original system to stay in place while seeing how a new release would do, and if successful, could then phase out the original X-Wing system. This would also encourage purchasers of the new kit to want to buy the already existing models because they would already have all the materials to play the other ships, just not the models themselves, and would want to buy the models before FFG makes them no longer available. It would help FFG sell off their existing packaged product.

Or, they will just finish balancing out what they have started, which would take until about Ep.7's release, then just reboot the whole game anew. That's where my bet lays.

I think many posters seem to be approaching this from a player standpoint. From an FFG/Disney standpoint Ep VII is the perfect marketing opportunity to introduce a new leader drug (limited edition or special edition core set) to get a whole new demographic hooked on the plastic crack that is X Wing. Now the profit isn't great on these leaders but that's not what they are after. They hoping (and banking) that many will turn $40 into $400 (all of which will have a higher profit margin than a core set). From a marketing standpoint it almost has to be a core set. That's where the profit is. My money (figuratively and literally) is on some sort of special edition core set which is completely and directly tied to Ep VII. Following that thinking Scum is for the existing X Wing players. This isn't about us (as much as we always want it to be). This is about expanding the brand into new markets. So I don't see Scum with this secret release (of course I don't know what ships will be featured in the movie so it's is, even if remotely, possible). Special Edition Core, Ep VII TIE expansion and Ep VII X Wing expansion. Even the packaging will be different than what we've come to expect. And you're all going to buy it (I am part of all).

This new core set doesn't have to change anything in the rules, just provide the appropriate packaging to get a new player started on X-wing. Dice, Damage deck (old or new), maneuver templates, ships for 2/3 factions (up for debate, I have already stated my opinion on that).

BTW, can we all at least agree on calling this wave VII? (wave 7, wave VII, wave 8) It's sad that FFG missed this opportunity by 1, but the community can make up for it.

IMO there are too many ways to build around the damage deck atm.

Indeed, but as there ARE so many ways to 'build around it' - surely, given how well FFG generally balances things, that's already factored into the cost of ships.

That so many crits have no effect on 'generic', un-upgraded pilots...or on certain upgrade types, or etc...

That's obviously go to factor in to the balance and costing of things.

Releasing a new damage deck that could suddenly start killing crew...or disabling systems...or destroying modifications...

I mean, that would seriously effect the balance of some builds. Would an engine upgrade be really worth 4 points, given how important it can be to the entire strategy of a list, if it could be knocked out with one lucky crit?

There should always be "one lucky crit" that can swing the game one way or the other. That is the point of the crit system. We already have a card that can at least temporarily disable their Engine Upgrade, Damaged Sensor Array. And that does change the game for those turrets, as it should. I also absolutely feel we need a card that can discard or temporarily disable crew members.

If you change the damage deck you have to change a large number of released ships to avoid making them useless and/or broken. There is no new crit that wouldn't do more harm than good.

I don't agree with this. As I said above, the point of the damage deck is to swing the game one way or another. Landing a crit against any ship should get you a boon in finishing that ship.

I don't mean to point out either of the two of you, because I simply don't know your opinions. However, I do see a lot of complaints about the current 2 ship, heavy turret meta. Adding more relevant critical damage could push that out a bit. If there are more crits that are relevant to more ships, then flying more ships becomes a little bit more attractive, because your 50-65 point primary ship can't get neutered by a couple of criticals, at least any more than any other ship. TasteTheRainbow, you mentioned cost. That is a reason I think it would help the game. More cheaper ships is a great defense against the damage deck, because getting a crippling crit on one doesn't take you out of the game.

Edited by Engine25

This topic has been discussed at length. Every idea for a new crit leads to some completely-broken pilots who were already sub-par.

This topic has been discussed at length. Every idea for a new crit leads to some completely-broken pilots who were already sub-par.

Just wandering which ones you are thinking about?

I think many posters seem to be approaching this from a player standpoint.

BTW, can we all at least agree on calling this wave VII? (wave 7, wave VII, wave 8) It's sad that FFG missed this opportunity by 1, but the community can make up for it.

Well, it's between waves 7 and waves 8.

So - Wave VII.5, obviously.

I think many posters seem to be approaching this from a player standpoint.

BTW, can we all at least agree on calling this wave VII? (wave 7, wave VII, wave 8) It's sad that FFG missed this opportunity by 1, but the community can make up for it.

Well, it's between waves 7 and waves 8.

So - Wave VII.5, obviously.

You mean VII.V, right?

I think many posters seem to be approaching this from a player standpoint.

BTW, can we all at least agree on calling this wave VII? (wave 7, wave VII, wave 8) It's sad that FFG missed this opportunity by 1, but the community can make up for it.

Well, it's between waves 7 and waves 8.

So - Wave VII.5, obviously.

You mean VII.V, right?

I was going to say "**** you romans! Why didn't you ever think we'd need to represent half a thing!", but then i looked it up. For half it's S so

Wave VIIS

I think many posters seem to be approaching this from a player standpoint. From an FFG/Disney standpoint Ep VII is the perfect marketing opportunity to introduce a new leader drug (limited edition or special edition core set) to get a whole new demographic hooked on the plastic crack that is X Wing. Now the profit isn't great on these leaders but that's not what they are after. They hoping (and banking) that many will turn $40 into $400 (all of which will have a higher profit margin than a core set). From a marketing standpoint it almost has to be a core set. That's where the profit is. My money (figuratively and literally) is on some sort of special edition core set which is completely and directly tied to Ep VII. Following that thinking Scum is for the existing X Wing players. This isn't about us (as much as we always want it to be). This is about expanding the brand into new markets. So I don't see Scum with this secret release (of course I don't know what ships will be featured in the movie so it's is, even if remotely, possible). Special Edition Core, Ep VII TIE expansion and Ep VII X Wing expansion. Even the packaging will be different than what we've come to expect. And you're all going to buy it (I am part of all).

This new core set doesn't have to change anything in the rules, just provide the appropriate packaging to get a new player started on X-wing. Dice, Damage deck (old or new), maneuver templates, ships for 2/3 factions (up for debate, I have already stated my opinion on that).

BTW, can we all at least agree on calling this wave VII? (wave 7, wave VII, wave 8) It's sad that FFG missed this opportunity by 1, but the community can make up for it.

They could make a new Ep 7 themed core box, keep the rules as is but incorporate the FAQ and how boost and the rest works... I don't need any more of those cards... Then maybe for giggles, have it come with two Ep7 X-wings in different paint schemes and one of those Heavy Ties, switch the content but keep the player balance for new players lured in by the new wave of Star Wars. A couple of new Ept's, asteroids, droids and fun stuff and I am sure we would all buy a box or two. Nothing here will force old players to buy it, to comtiniue playing x-wing.

I think many posters seem to be approaching this from a player standpoint.

BTW, can we all at least agree on calling this wave VII? (wave 7, wave VII, wave 8) It's sad that FFG missed this opportunity by 1, but the community can make up for it.

Well, it's between waves 7 and waves 8.

So - Wave VII.5, obviously.

You mean VII.V, right?

I was going to say "**** you romans! Why didn't you ever think we'd need to represent half a thing!", but then i looked it up. For half it's S so

Wave VIIS

I didn't know that lol thanks!

My guess is a box with 2 ships and two blister packs of single ships. The box will have a T-70 and the Chrome-TIE with new upgrades and rules that reflect the new movie. The single packs will be Special (turret) TIE and an Alternate paintjob T-70.

This is not what I want, but what I'm guessing. I want a deluxe Force Awakens core set with acrylic templates, reange ruler and tokens.