So, I've played a few demo games, and having picked up one of each of the rebel ships, this is the list I thought I'd use tonight to try and learn some things about the Rebel Fleet. The basic strategy is to use the frigates in line together to approach head on slowly, while the Gallant Haven approaches from the Side for a broadside, with the X-wings serving as a screen until they get close enough to leap out and pounce on a Capital ship (Obviously, B-wings would do better here, but I haven't gotten my hands on a pack of Rebel Fighters yet).
Couple of questions, though-
1) Should I transfer Raymus to the other, title-less Frigate to make sure there isn't an obvious target, or is keeping the Salvation at full potential more important?
2) What objectives suit this squad? For that matter, how do you suggest learning to play with objectives?
(300 of 300 pts)
Flagship: (124 pts)
- Assault Frigate Mark II A(81 pts)
- Garm Bel Iblis (25 pts)
- Gallant Haven (8 pts)
- Enhanced Armament (10 pts)
Fleet Ship 1: (69 pts)
- Nebulon-B Support Refit(51 pts)
- Salvation (7 pts)
- Ray Antilles (7 pts)
- Nav Team (4 pts)
Fleet Ship 2: (55 pts)
- Nebulon-B Support Refit(51 pts)
- Nav Team (4 pts)
Squadrons (52 of 100 pts):
- 4x X-Wing Squadron (52 pts)