Hi to all;
I am Ivan and I noticed that, maybe I'm wrong maybe I'm not, the "Dark Crusade" scenario (from the "Halls of Terra" expansion) seems "broken" or not so well playtested because of its innate hardship to being beated by gamers:
I played that scenario dozens of times and always it ended up with the "GAME AI" winning (sometimes it ends the game with a collective defeat of all the players / nemesis in less than 12 or 15 turns - due to Corruption gained by gamers or by the Sol System tier)...
What's wrong then with that Scenario ?!?
How can I beat it ?!?
It seems the FFG needs to rewrite and playtest it better this time because the way it is now it is quite unbeatable (in less than 12 turns you cannot level up and gain assets and relics so useful to beat the scenario itself (avoiding the Sol Sys tier to became filled with Corruption Cards or by defeating Abaddon himself !!!).
If you think it is beatable may you tell me how did you beat it ?!? How many characters / nemesis did you use to beat it ? What tactics and strategies best fit it ?!?
See you soon
IvanB