Confirmed: all of wave 7 is at GenCon

By xanderf, in X-Wing

Thinking about it, the only way to truly bypass shields is shoot missiles where x = hull

That's 2 for ewings

3 for bs

4 for aggressors

5 for yt2400

The most you can get into a list is either five (5 protos or z-95 talas + vi cracken) or 6 (5 missile talks and 1 blount)

In those cases, you'll probably make people rue ever running bbbbz

Remember, you're not just gambling crits but also the tl requirement AND 3 points per shot. The only way to make it reliable IMO is spam

Eh...you forgetting about Extra Munitions?

You can put EM on a TIE Bomber to get four shots out of a single fighter. Makes, say, a Scimitar 24 pts (16 base + 2 for EM + 3 for each Adv Homer), so...heck, throw 'munitions failsafe' on it, too, for an even 25 and take four of them.

Not sure it's a GOOD list, but...you get 16 shots of Adv Homing Missiles, every single one guaranteed to hit.

Thinking about it, the only way to truly bypass shields is shoot missiles where x = hull

That's why I see it as much more useful against fat large ships. Your right, the shield bypassing part is only really useful if you can kill the ship that way, which won't be often (especially with the range 2 limit). The advantage of the card is being able to force an enemy ship to operate under a critical effect for a significant portion of the game. With about half of the damage deck being a good early draw vs a fat turret, that seems like a good idea.

Not entirely. It's worth lies in it's ability to bypass shields. That face up card could cripple a heavily shielded ship early on, and imagine getting a direct hit on Corran Horn first shot on him? I think it's a very interesting mechanic.

Like causing Structural Damage on Fat Han, or Damaged Sensor Array on an Aggressor, or a Direct Hit on anything with only two health...

Thinking about it, the only way to truly bypass shields is shoot missiles where x = hull

That's 2 for ewings

3 for bs

4 for aggressors

5 for yt2400

The most you can get into a list is either five (5 protos or z-95 talas + vi cracken) or 6 (5 missile talks and 1 blount)

In those cases, you'll probably make people rue ever running bbbbz

Remember, you're not just gambling crits but also the tl requirement AND 3 points per shot. The only way to make it reliable IMO is spam

Eh...you forgetting about Extra Munitions?

You can put EM on a TIE Bomber to get four shots out of a single fighter. Makes, say, a Scimitar 24 pts (16 base + 2 for EM + 3 for each Adv Homer), so...heck, throw 'munitions failsafe' on it, too, for an even 25 and take four of them.

Not sure it's a GOOD list, but...you get 16 shots of Adv Homing Missiles, every single one guaranteed to hit.

Not forgetting

Rather have 5-6 avenues of missiles than 4 which are all pains in the ass to maneuver

Not forgetting

Rather have 5-6 avenues of missiles than 4 which are all pains in the ass to maneuver

The bomber's dial is pretty good though

Bosk is da bomb