Big problem for torpedoes is well the TL action which makes it difficult for low pilot skill generics to use them and also point cost which makes expensive high skill pilots more expensive (thus adding their mov value to the opponent) without making it more survivable.
So here is an idea for an astromech droid. Some unique title like R3-B7.
Point cost 1.
Action: Skip your action step instead you may make a free target lock action at the end of the activation phase against one ship inside your firing arc. If you do you may not make any primary weapon attacks during the next combat phase.
This is something more for the mid to low pilot skill to help out with torpedo shots.
Thoughts?
