So I've got an 8hr fast and my blood drawn isn't until 9am tomorrow. Screw waking up hungry, I'll stay up till midnight and have a meal. While I wait, let's play a game!
200pt matchup
Imperial forces:
VSD II w/ Screed and Warlord
GSD I w/ ACM, Eng Tech, and Demolished
Rebel forces:
Neb B support w/ Mon Mothma, Salvation, and XI7 TL
CR90B w/ Overload
CR90B w/ Dodonna's Pride
A Wing
Rebels take 1st player, Random Draw of 3 missions that favor the Empire (Most Wanted, Minefields, and the winner Contested Outpost)
Turn 3:
This is where all hell broke loose. Should have slowed the GSD in for approach, and went for the Neb.
Turn 4:
Despite blowing every token on both ships, they went boom. Wow those blue dice are unforgivingly consistent.
Turn 5:
Watch the Corvette make the hard turn on 5 and 6. Too little too late to make a difference, unfortunately.
End Score:
145-81 Empire Victory
Takeaway:
I have much to learn about navigating these ships. Demolisher rolled some real pooch dice, but did enough to just crush the Rebels. I had no chance to take the outpost victory points... Really need to consider a AFII if I'm going to try and go toe to toe with a VSD, or wait for the fun of wave 2. Felt that two CR90B setup is pretty sweet, but prepare for a bumpy ride getting in that close.
My hope is that if I can get some reps in with smaller fleets, I can get a little more successful as I play full scale games.
Edited by Stasy





