Hello fellows !
Following the very interesting points on this thread (https://community.fantasyflightgames.com/topic/183274-so-as-a-rebel-i-kinda-hate-the-fighter-game/ ), I wanted to dip my feet into something different, going for a squadron light fleet.
At the same time, the idea would be to go for an Initiative bid (is 3 points enough ? What is the current bid ?) with a relatively all comers fleet. I just called it Rogue Squadron while it's squadron light just because of what the squadron selection remind me of ![]()
Without much wait, here's the fleet, C&C is very appreciated !
Admiral : Dodonna
1) CR90B
-- Dodonna's Pride
-- Engine Techs
-- Dodonna
2) Nebulon-B Escort
-- Engineering team
3) AFMK2 B
-- Gallant Haven
-- Adar Tallon
-- Expanded Hangar
4) Luke Skywalker
5) Wedge Antilles
6) X-Wing
7) X-Wing
Total : 295
Objectives : Precision Strike, Fleet Ambush, Dangerous Territory
I'm not sure Dodonna will stick on the Corvette but it is nimble enough that I can get away fast with him without losing too much firepower from the rest of the fleet should the heat become too much to handle ! The idea behind the objectives is that if I don't get the Initiative, I have 2 objectives that synchronize well with Dodonna, Luke and the amount of Bombers in the fleet (Ambush, Surgical Strike) as well as an objective that will allow me to retreat in a hurry while damaging the hull of the enemy.
Also hesitating with Minefields, but the idea was to have an annoying block of asteroids to go towards while grabbing points in case the enemy ships prove too much to handle ![]()
One thing I'm really unsure about is if 3 points is enough as an Initiative bid within the current meta. If not, I wanted to slap a Veteran Captain on the Pride so I could get a tad more out of it while still being able to get away !
C&C welcome ! ![]()