I decided to compile the entire narrative so far into one piece of text. I will have headings for each part of the narrative to show which quest the text comes from for reference. I will be doing this a cycle at a time so it may take a few days and will be incomplete for a little while so bear with me!
Also I will NOT be including quotes from the various books that are used as flavour text on quest stages (example stage 1B from passage through mirkwood) as they are not part of the games narrative and rather quotes from the existing narratives this game is based upon.
LORD OF THE RINGS LIVING CARD GAME NARRATIVE SO FAR:
CORE SET + MIRKWOOD
Shadows of Mirkwood
Mirkwood has long been a dangerous place, and recently one of King Thranduil’s patrols has uncovered disconcerting signs of a gathering menace in the vicinity of Dol Guldur. A party of heroes, controlled by the players, has been assembled to carry a message through Mirkwood, down the Anduin, and eventually to Lórien, to warn Lady Galadriel of the imminent danger.
You are traveling through Mirkwood forest, carrying an urgent message from King Thanduil to the Lady Galadriel of Lorien. As you move along the dark trail, the spiders gather around you...
As you move through Mirkwood, hounded by spiders, the forest path forks before you...
Unsure of what lies ahead but spurred by the urgency of your message, you choose a path and proceed...
The trail winds into one of the darkest, most tangled parts of the forest...
You sense that a foul, dark prescence is hunting you, and you move quickly in an attempt to avoid its evil.
You attempt to follow a secret, hidden trail to avoid the enemy.
-OR-
The shadows grow darker, and you realise that a foul presence is aiming to draw you from the path. You must defeat it to pass this way.
Journey along the Anduin
Having survived the dangers of Mirkwood Forest, the heroes continue their journey along the banks of the Anduin river, toward Lórien, with dire news of a gathering threat in Southern Mirkwood.
Emerging from Mirkwood Forest with an urgent message for Lady Galadriel, you must now make your way south along the Anduin River in order to reach the forest of Lorien. As you leave the forest behind, you notice that you are being pursued , and thus quicken your pace....
As you approach the location of a small raft stashed on the riverbank, a fearsome Hill Troll emerges from behind a grouping of rocks, and attacks!
After defeating the Hill Troll, you are able to board the raft and embark upon a river voyage. As you depart, your enemies pursue, harassing the small vessel as you attempt to navigate the river...
As your enemies harass the raft, it is difficult to maintain balance and effectively fight them off.
The ongoing harassment from your enemies has forced your raft to the shore, and you must now confront their ambush head on. If you survive this attack, the path to the Golden Wood should be open before you....
Escape from Dol Guldur
While exploring in the vicinity of Dol Guldur at Lady Galadriel's request, one of the heroes' companions is captured by the Necromancer's forces, and is now awaiting interrogation in a dungeon beneath the hill. Knowing their friend's time is short, the heroes decide to attempt a desperate rescue.
The Lady Galadriel of Lorien has asked you to investigate the area in the vicinity of Dol Guldur. While doing so, one of your allies was ambushed by Orcs, captured, and is now held in a dungeon cell...
Finding a hidden entrance to the dungeons of Dol Guldur at last, you attempt to make your way through the caverns beneath the hill, searching for your imprisoned friend. The denizens of this labyrinth stand in your way, while the jailors protect the prisoner.
Following a thread of sunlight, you discover a cavern opening, leading out through the side of the hill. Stationed outside the cave-mouth, however, is a large group of orcs
The Hunt for Gollum
At the request of Gandalf, the heroes are searching for Gollum in the Anduin Valley between the Misty Mountains and Mirkwood forest. Rumours have suggested that Gollum is in this area, and the heroes are looking for clues that might put them on the elusive creature's trail.
Gandalf has requested your assistance in the search for the elusive creature known as Gollum. Your search begins in the Anduin Valley between Mirkwood Forest and the Misty Mountains.
You make your way along the banks of the Anduin River, a likely place for Gollum to find food.
Rumors have led you to the eaves of Mirkwood Forest, where the Woodmen whisper of a new terror in the night...
Conflict at the Carrock
While searching for Gollum along the banks of the Anduin, the heroes hear rumours of a group of Trolls that have come to the Carrock, bringing chaos and strife to the valley. The Beornings, led by Grimbeorn the Old, are known as the peacekeepers in the area, so the heroes set out to find Grimbeorn and assist him in driving the intrusive Trolls back to the mountains from which they came.
While searching for Gollum in the Anduin Valley, you receive word that a group of Trolls have come to the Carrock.
As this area is is under the watch of the Beornings, you seek out their leader, Grimbeorn the Old, and discover he has already set out in a rage. You follow, hoping to find him before he confronts the trolls.
You approach the Carrock, and find that the Trolls have been watching you from the top of the rocky river landmark.
As you approach, the trolls close in and attack!
A Journey to Rhosgobel