Growing a FSExile to a Jedi, Question about force rating.

By Atraangelis, in Star Wars: Force and Destiny RPG

Mostly I'm concerned about the magnitude of things as we get past FR 5 or so. At that point a blaster is still as good in the hands of someone that is advancing skills like the Jedi (which will happen). What happens at FR 10?

Raw FR only gets you so far. You need to heavily invest in Force Powers to leverage that FR into anything genuinely terrifying. Your campaign will end before anyone gets close to FR 10.

You might be surprised. Like I said, we had one go over 9 years without interruption. 4-5 years is about average. I'm still expecting them to invest heavily in Force Powers to go with the rating. It will take a while to know... but it will be a fun experiment.

I believe he's referring to 'RL is a mean, cruel mistress.'

Keeping a game running that long is problematic when people get married, have kids, pay their mortgage, and otherwise advance on life's path.

Sounds like I need to get in on Desslok's game.

If you'd like a look into how my table rolls, here's my old web page on the Wayback machine. It hasn't been up in years now, but I kept it going for the bulk of our early and mid gaming.

Specifically, here's the Valkyries (the first one from waaaaay back in 1989 that ran from just before Yavin to just after Endor)

* The Chaos Crew (the next gen-ish group we did, from about '92-'96 that was a reboot of the universe - the Valkyries happened during the early dark days of the Empire.)

* The third generation that never really had a name (picked up from the Chaos Crew and was mostly a New Republic game)

* Entropy Inc (my college game, that was a spin-off of the 3rd Gen that ran from '96-'98)

* The Padawan Brigade (Concurrent with E1-3, running from 99 to 05) If you want a more granulated look into my game, here's the readers digest versions of the game logs.

And that's pretty much where I stopped updating the page. I have a diary for the current EotE game, but it's not online anywhere.

Edited by Desslok

I believe he's referring to 'RL is a mean, cruel mistress.'

Keeping a game running that long is problematic when people get married, have kids, pay their mortgage, and otherwise advance on life's path.

There are things that can happen and we have lost a couple over time, but the main core have been married for over 20 years, do not have kids and all work at the same University. Our biggest fear is what name we are going to call each other if we end up in the same retirement home with some form of Dementia! We've all still got a while on that though... *shudder*

Jedi who rely on the force are dramaticly underpowered when compared to other characters due to the Conflict mechanic. You are far better off learning how to use a lightsaber then force powers first. This is largely due to the fact that dark side pips have a better statistical chance of appearing then light side points.

This is untrue. You can gain conflict swinging a lightsaber just as easily as using Force powers. And Force using characters with access to Force powers can be just as able as other characters.

I roll to activate my Move what I got dark side force pips.

Hmm do I fail and stand around doing nothing this round or do I take conflict.

Or

I move up and start swinging my lightsaber earning zero conflict with significantly less chance to fail.

This is a flawed comparison. You skipped over any roll in the second scenario. The actual one is this:

1) I try to activate Move and fail.

2) I swing my lightsabre and miss.

The only difference with the first one is that you have a secondary choice available when you fail. As to the "significantly less chance to fail" with the lightsabre, it rather depends on who you're facing, what you've spent your points on and the rather strange assumption in the first place that they're supposed to be equivalent. Why should they be?

You only gain conflict using a lightsaber when you choose to.

Um, you only gain Dark Side points when you choose to.

It does flicker out and force you to use conflict for a possiblity of working..

See previous two comments. You are calling a deliberate choice being forced. You can fail with a lightsabre, you can fail with a Force roll. It's just the latter you have an EXTRA way of handling things.

Force powers used against targets typically require two rolls one which is based entirely on spending a massive amount of xp to up your force rating so you don't have a 60% chance of gaining darkside pips instead of lightside.

Again, why are they supposed to be equivalent. Where did you get this idea that hurling objects at people with your mind was meant to be equivalent in difficulty or combat effectiveness to hitting someone with a lightsabre. Why on Earth do you assume they must be the same?

Also, you seem to be taking Conflict to be a big significant thing. You can easily accept a few points of Conflict from dark side pips without it sending your character Dark Side and it's easy to make that back up as well. Spending Dark Side pips doesn't make you Darth Vader.

Edited by knasserII

I think that was meant for another thread, Knasser...

I think that was meant for another thread, Knasser...

??? The comments I quoted from Decorus are from this thread a bit above us.

It seemed more to go with the others that focused more on lightsabers as opposed to force rating. My apologies... I should have scrolled all the way back up... I've seen so much of it in other places I really was thinking it wasn't happening in this thread too...

It seemed more to go with the others that focused more on lightsabers as opposed to force rating. My apologies... I should have scrolled all the way back up... I've seen so much of it in other places I really was thinking it wasn't happening in this thread too...

Wishful thinking, I'm afraid. I'm expecting a lot of this in the coming months popping up in all sorts of threads. And then recurrent episodes throughout the next couple of years. There are a lot of expectations and beliefs around how the Force is "supposed" to be.

The three most common I expect are: "Force users are too powerful", "Force users are too weak" and "I'm playing a Light-side user and I must never accept a point of Conflict".

Edited by knasserII

I have lots of wishful thinking... working at a University, I am used to policy changes that override all common sense, so I don't get all tied up in it and beat up about it...

And you're right, I expect to see a lot of that in the coming Age. May it be a long and prosperous Age! I'll deal with a lot to keep a game I love growing...

Many of the same questions will rear their head as new people discover the game and the forums. Although it would be beneficial if people read the faq. I'm used to answering the same questions as I work retail. I get the same questions daily. And some around here have links to various helpful threads otherwise. And yes some of the same debates will happen as new people come in with their previous game experience and preconceptions.