Seasonal/Other Tournament Results

By stmack, in Imperial Assault Skirmish

Hi guys,

I know the summer kits have arrived or are arriving a lot of places. If you have any results you'd like to share from those tournaments or other skirmish tournaments I'll make sure to add them to my site (http://ia.miniranker.com)

Cheers,

stmack

ps: Required info:

Venue

City

Attendance

Top list (but preferably top 2, and even top 4 if it's a fairly large tournament ~12+)

Played the 4x Officer/Royal Guard list for the first time at a small tournament yesterday, and it honestly felt way beyond any other list I've run in terms of raw power level. We used the new delaying rules, and it didn't feel like it made a huge difference. It could just be my own inexperience with the list, but the eight RGs made a much bigger impact on the map than the officers did after the first round; there were situations in every round where the other player just didn't have many good choices, and even with delaying I was almost always able to have two RG units act last in a round and swarm high-value units on the other side.

Adventurers Quarter

Arvada, CO

5 players

Winning list: Imperial Officer x4, Royal Guard x4

Round 1

Map: Moisture Farm; Mission: Raiding Party

Opponent List:

Darth Vader

Elite Stormtrooper

Elite Imperial Officer

Imperial Officer

Nexu

Temporary Alliance

Devious Scheme

It felt like Vader's low mobility was a huge issue here; he had to pick a direction in the first round, and by falling back to the other side of the map I was able to keep my units away from him while quickly overwhelming the Nexu and the Elite Stormtroopers while also farming Raiders for victory points.

Round 2

Map: Ord Mantell Junkyard; Mission: Most Dangerous Game

Opponent List:

Royal Guard Champion

Royal Guard

Royal Guard

Elite Imperial Officer

Imperial Officer

Imperial Officer

This round was the closest by far; with roughly 300 Royal Guards clogging up a narrow corridor, the biggest challenge was moving pieces and rolling dice without knocking everything over. At first, I was worried by the prospect of facing a Royal Guard Champion with the bounty hunter double-VP bonus, but as he started to get worn down, I felt like my lower-cost units were a big advantage. I was able to cycle wounded Royal Guards towards the back of the pack to avoid giving up VPs, and the prospect of the Champion going down to one of my bounty hunters (and giving up 30 VPs) forced a more conservative approach from the other side.

Round 3

Map: Ord Mantell Junkyard; Mission: Mind of Its Own

Opponent List:

Darth Vader
Elite Stormtrooper

Royal Guard

Imperial Officer

Imperial Officer

Again, Vader got swarmed by Royal Guards. He spent nearly the entire game stunned while six of my Royal Guards banged on him from two spaces away, and he went down fast (with the help of some timely command cards). The biggest surprise for me in this round was how quickly and brutally one pair of Royal Guards took out a group of Elite Stormtroopers (again, by managing initiative so that they acted last in round one and first in round two).

So, my takeaways were that Vader is not scary to this list (RGC was far more effective, as he really limits your positioning choices), though I would have liked to have played against a good Rebel Blast list designed to fight it. Despite them performing like all-stars, I'm tempted to replace one of the Royal Guards with an Elite E-Web Engineer (to help give the Officers something to do with themselves).

I suspect that there was a combination of my inexperience running the list and two-thirds of the tournament taking place in the cramped Ord Mantell Junkyard where there's not as much movement to be done, but the Imperial Officers didn't do a ton for me. As the delay rules shake out and number of activations matters less, I could even see cutting two Officers in order to upgrade one of the Royal Guards to an Elite -- but I'm not going to do anything too crazy until I get some more experience with the list.

Adventurer's Quarter - Spring Kit 7/26

Arvada (Denver), CO

5 people

Top list: 4xRG, 4xIO

Massive tie for 2nd after only 3 rounds:

RGC, 2x RG, EIO, 2x IO

Vader, Troopers, officers, nexu

Vader, troopers, officers

Last list was a brand new guy with some random named rebels.

Edited by jonnyd

Round 1

Map: Moisture Farm; Mission: Raiding Party

Opponent List:

Darth Vader

Elite Stormtrooper

Elite Imperial Officer

Imperial Officer

Nexu

Temporary Alliance

Devious Scheme

Your opponent was running an illegal list. Only a Mercenary faction list can use the Devious Scheme skirmish upgrade. Temporary Alliance will only permit an Imperial list to include Mercenary deployment cards that are not skirmish upgrades.

From the FAQ:

“Some Deployment cards have the Skirmish Upgrade trait. Rules and abilities that reference Deployment cards do not affect, do not include, and cannot manipulate Skirmish Upgrade cards unless the rule or ability states otherwise.” For example, a player cannot use the card “Temporary Alliance” to add Skirmish Upgrade cards from other factions to his army.
Edited by WWHSD