I have been getting more keen on imperial builds of late, being a regular rebel and scum player.
Please give your thoughts on the following list:
1x Lambda Col Jendon, FCS,HLC, Title, Weapon Engineer, APL
1x Bomber Cap Jonus, Extra munitions, Cluster Missiles
1x Punisher Cutlass, FCS, Extra munitions, Cluster Missiles
The Lambda can keep dishing out target locks regardless of range to enemy. While keeping one for himself and the HLC.
Punisher gets rerolls from Jonus and can look after his own target locks from turn 2.
Jonus and punisher can use focus to really make their missile shots work.
Extra munitions should help pump enough red dice into anything big.
Movement is restrictive, but this list is all about doing 4-6 damage per ship, per round for 2 rounds.