So I've come up with my own mechanic for introducing dynamic inspections.
Here's the rule I came up with: Note, when I say region, I refer to quadrants of the galaxy, so Outer Rim, Middrim, etc etc.
Smuggling ain't easy. Especially if you plan to smuggle something to the Core Worlds or one of the other inner regions. The further you go out, the less likely you'll run into an Imperial patrol or have your cargo checked upon landing.
For each region (or system if making multiple stops within a region) you pass through, you have to do a custom check. Even if your not smuggling, you may be inspected and expected to pay tax duty on any legal goods you might have. Tax duty normally occurs at spaceports rather than imperial inspections.
To prevent the slowdown of the game, the GM can forgo such checks if the party are not trading or smuggling. The players may also decide that they are willing to pay tax duty on any goods they have without the need for a roll. As such, landing at a spaceport with the trade goods could incur an automatic fee of tax, unless the players explicitly state that they wish to avoid such inspections.
Each threat generated represents the level of an inspection. Generating a failure result does not do anything. Only if a threat is present does an inspection take place.
Dice Codex: T = Threat / D = Difficulty, purple die / B = Boost Die
Level of Inspections: (all inspections are done at average D unless GM states otherwise)
1-2 T = Non-intrusive inspection +2 D on search checks
3-4 T = Intrusive inspection +1 D on search checks
5+ T = Heavy Intrusive inspection +1 B on search checks
Custom Check Rolls:
Core Worlds: 6 T
Colonies: 5 T
Inner Rim 4 T
Expansion Region 3 T 1 B
Mid Rim 2 T 1 B
Outer Rim 1 T 1 B
*Players may use destiny chits to add a single boost to a custom check roll, and use as many as they like. Players who use less common routes or try to deliberately avoid inspections through creative thinking/actions can gain 1 additional Boost die to their rolls + any additional bonuses the GM feels is appropiate.*
That's the jist of the mechanic.
Edited by Xyd