Fellow GM's,
Developing a series of sessions based on the Alien Isolation game. I'm looking for encounter ideas, setting ideas, and skill challenges for this style of play in Star Wars.
Also, what are ways to add horror-style tension. I want my PC's to be afraid but beyond that, I want the actual players to be nervous. I know it's tough to do but there have to be some developments in this area.
For those unfamiliar, it's a near-unstoppable deadly creature in a broken down space station. Survivors have gone mad trying to survive (using them as done in Bioshock games). PC's are on a mission to recover a ship docked inside the station.
Thanks, all!