Quick thought:

By DraconPyrothayan, in X-Wing

I've not seen any decent lists that use Bodyguard.

So I got started thinking: Which pilot needs a Bodyguard the most?

Answer: Serisseu.

Serisseu buffs the defense of the Bodyguard to boot, so they (and the rest of your ships) exist in a continuum of buffedness.

For particular strength, use Leachos as your Bodyguard, so that both combo-pieces are still more difficult to kill than usual.

Fill in the other 63 points at your leisure.

Thoughts?

Yes, but both ships can be one shotted fairly frequently.

Laetin could use it, too.

Bossk with Bodyguard, Mangler, K4, Recon Spec. Sit next to Boba or Talonbane on approach. Laugh maniacally.

Laetin could use it, too.

Laetin's good with the other two, but doesn't have an Elite Talent of her own.

No lah. The ship that needs body guard the most is a ship you want to guard because it deals damage. Good thing we have no scum turret lol.

No lah. The ship that needs body guard the most is a ship you want to guard because it deals damage. Good thing we have no scum turret lol.

Serriseu deals additional damage.

She deals it by keeping your fleet alive, so any damage that is dealt by your fleet that wouldn't if she weren't around is directly attributable to her.

Yes, this means that she deals quite a bit of damage after her own death. Biggs is the same way.

Serriseu has an advantage over Biggs, though; she provides the survivability boost to your fleet even if the enemy cannot shoot at her!

Edited by DraconPyrothayan

Tansari Veteran with bodyguard: 19 points

Tansari Veteran with bodyguard: 19 points

Kath with Expirimental Interface, Expose, and Gunner: 47 points

85 points

15 points remain

Scum deathstar. 5 red out the rear ark, 6 at short range, with gunner.

Bodyguard is Unique?

No lah. The ship that needs body guard the most is a ship you want to guard because it deals damage. Good thing we have no scum turret lol.

Serriseu deals additional damage.

She deals it by keeping your fleet alive, so any damage that is dealt by your fleet that wouldn't if she weren't around is directly attributable to her.

Yes, this means that she deals quite a bit of damage after her own death. Biggs is the same way.

Serriseu has an advantage over Biggs, though; she provides the survivability boost to your fleet even if the enemy cannot shoot at her!

You might want to maths this or try it out in real life. I might be wrong, but I don't think I am. Give it a try.

Bodyguard is Unique?

Yes, it is

Madolorian Merc with recon spec is probably the best option for bodyguard.

I played against a good IG88B, Palob, Leeachos list in the TC Open tournament. He went 3-0 in Swiss, beating me round 1 with a Palob that was incredibly hard to hit (15 focus tokens on 3 green dice is tough to get through without lucky reds). I only knocked him out of elimination with a lucky 1 round kill of Palob with 2 range 1 shots and 1 range 3 shot from 2xBH+Tact and Soontir. Especially lucky that my non AT Soontir survived a 3 Dice Blaster Turret, 4 dice HLC, and range 3 Leeachos shot with only 1-2 tokens.

I think he also got runner up at either a large Store Champ event or modest sized Australian Regional, I forget which one, and I can't remember the whole list, but could probably piece it together.

Bodyguard is Unique?

it's also **** :P

No lah. The ship that needs body guard the most is a ship you want to guard because it deals damage. Good thing we have no scum turret lol.

Serriseu deals additional damage.

She deals it by keeping your fleet alive, so any damage that is dealt by your fleet that wouldn't if she weren't around is directly attributable to her.

Yes, this means that she deals quite a bit of damage after her own death. Biggs is the same way.

Serriseu has an advantage over Biggs, though; she provides the survivability boost to your fleet even if the enemy cannot shoot at her!

You might want to maths this or try it out in real life. I might be wrong, but I don't think I am. Give it a try.

Yeah, I don't think it works that way in real life. I know what you mean though, by protecting the other ships she adds longevity to them which results in more turns to shoot at the enemy. It would be a slow play game. You'd have to play to that strength with the rest of your list.

But then you have to take factors in like: you are down a ship to block, your remaining ships will be targeted more and you're down one attack per turn.

It would really come down to personal preference and strategy. Do you want four ships with partial damage or three ships with little damage? I don't think the risk/reward is worth it, imo.

Seri could become more useful when the Special-K comes out

4 Special Ks, 1 Seri

until Cartel Manglers, you don't need to formation fly to not get one-shot by ass green dice and they'll force your opponent to think twice about engaging at range 1.

I played against a good IG88B, Palob, Leeachos list in the TC Open tournament. He went 3-0 in Swiss, beating me round 1 with a Palob that was incredibly hard to hit (15 focus tokens on 3 green dice is tough to get through without lucky reds). I only knocked him out of elimination with a lucky 1 round kill of Palob with 2 range 1 shots and 1 range 3 shot from 2xBH+Tact and Soontir. Especially lucky that my non AT Soontir survived a 3 Dice Blaster Turret, 4 dice HLC, and range 3 Leeachos shot with only 1-2 tokens.

I think he also got runner up at either a large Store Champ event or modest sized Australian Regional, I forget which one, and I can't remember the whole list, but could probably piece it together.

Was it something like this:

Palob Godalhi (20)
Veteran Instincts (1)
Blaster Turret (4)
Recon Specialist (3)
Moldy Crow (3)
Kaa'To Leeachos (15)
Bodyguard (2)
IG-88B (36)
Opportunist (4)
Fire-Control System (2)
Heavy Laser Cannon (7)
Total: 97
Palob strips tokens, shoots, hopefully stripping more tokens, IG shoots, if the target is token free he can activate opportunist, if not shoots with 3 AD, if he misses he can fire the HLC, using opportunist assuming the target is token free after all of that. Leechos keeps Palob alive.
You could theoretically be dropping a 5 AD HLC and a TL if you use IG-88B's ability and opportunist on the second shot.
Edited by Wretch

Leechos doesn't keep Palob alive. Bodyguard specifies higher PS.

that's part of the reason Bodyguard is ****. The real reason is that you're exchanging a valuable resource (focus) for a **** resource (green dice) and making yourself an obvious target.

Basically, the only pilot that won't neuter him/herself and your squad by wasting focus on generating fickle green dice is Palob (Mr. I have all the focus you could need) who just so happens to share the lowest scum PS for EPT pilots (5).

Edited by ficklegreendice

Leechos doesn't keep Palob alive. Bodyguard specifies higher PS.

that's part of the reason Bodyguard is ****. The real reason is that you're exchanging a valuable resource (focus) for a **** resource (green dice) and making yourself an obvious target.

Basically, the only pilot that won't neuter him/herself and your squad by wasting focus on generating fickle green dice is Palob (Mr. I have all the focus you could need) who just so happens to share the lowest scum PS for EPT pilots (5).

VI on Palob handles the PS issue and Leechos can still take a focus action after acquiring one from Palob. If I read Leechos' card right he is assigned the focus so he isn't limited by the rules that prevent pilots from taking the same action multiple times. Palob would also have lots of focii to spare with recon specialist and his ability.

Not saying its an optimal use of points but it could be fun.

What about a IG-88B with VI and any of the other IG-88s with Body Guard? Not worth it?

What about a IG-88B with VI and any of the other IG-88s with Body Guard? Not worth it?

I'd feel bad for the other IG

you could IG-88B, moldy+blaster+recon bodyguard Palob + filler

but then, if you drop bodyguard you could get seri for filler, instead

Leechos doesn't keep Palob alive. Bodyguard specifies higher PS.

that's part of the reason Bodyguard is ****. The real reason is that you're exchanging a valuable resource (focus) for a **** resource (green dice) and making yourself an obvious target.

Basically, the only pilot that won't neuter him/herself and your squad by wasting focus on generating fickle green dice is Palob (Mr. I have all the focus you could need) who just so happens to share the lowest scum PS for EPT pilots (5).

Palob has an EPT though and can carry VI.

Black Sun Ace is going to be a prime Bodyguard user, but most likely for Talonbane. Still you might stick Serissu in a joust list with it, then Serissu and the BG Ace will be protecting Talonbane.

Edited by Skargoth

What about a IG-88B with VI and any of the other IG-88s with Body Guard? Not worth it?

I'd feel bad for the other IG

you could IG-88B, moldy+blaster+recon bodyguard Palob + filler

but then, if you drop bodyguard you could get seri for filler, instead

Loaded up Palob with Bodyguard feels like a waste. You'll want to protect those points and that potentially powerful gun (easy access to 3 dice TL + F) rather than make him the obvious target. I am thinking Leeachos paired with something that can generate multiple focus a turn is probably the only reasonable Bodyguars carrier.

That's the most reasonable Bodyguard build I've seen. Pretty awesome. Also, Opportunist? Hell yes.