I went through Dangerous Covenants a few days ago and found the wrist mount for Ranged(Light) and the Vamblade, but no option for other light melee weapons.
Deconstructing the Vamblade I came up with:
Armed Vambrace
Description:
Initially designed to allow species with poor grip strength or no opposable thumbs to use light melee weapons, the Armed Vambrace mounts a light melee weapon (Encumbrance 2) on an armored forearm guard.
Requirements:
1 handed melee weapon Encumbrance 2 or less.
Base Modifiers:
Innate Talent: Quick Draw
Weapon Type: Brawl Mod – change combat skill from Melee to Brawl
Modification Options:
1 - Defensive +1 Mod
Hard Points: 0
Encumberance: 2
Rarity: 4
Cost: 300
Using this attachment with a combat knife to build a Vamblade:
Combat Knife: 25 cr +1 damage
Attachment: 300 cr
Innate Talent: Quick Draw (equates to "allowing the user to retract or extend the blade with a simple flick of his wrist")
Brawling skill instead of Melee
Mod: 100 cr - +1 defensive
Encumbrance set to 2.
Rarity set to 4
Blurb:
Brawl, +1 damage, Crit 3, Enc 2, HP 0, 425 cr, Rarity 4, Quick Draw, +1 Defensive,
Since the vamblade actually adds 1 HP to the combat knife and has sunder & accurate 1 when paired, the slightly lower cost should be acceptable.
Alterations I'm considering -
1) Changing the Melee->Brawl mod to a Base Mod (Optional)
2) Changing the Melee->Brawl mod to an Optional Mod
3) Adding an Optional Mod to revert from Brawl back to Melee
4) Dropping the Max Enc from 2 to 1
Recommendations or things I've overlooked?