1. I don't like a mechanic that allows to you tally points...help an orphan here, torture a thug there...I just don't see the moral question as a game of chits, nor is justice really a scale. As posted in a different thread, you shouldn't be able to balance murder with a lot of helping little old ladies across the speedway.
I agree with this. But I'd be interested to know how you handled such a thing as part of a game. How does a player redeem their PC if they can't do it via doing good? The only thing that I can think of that works is to tie the redemption to the actual wrong in a very in-character way. Murder someone? Then to get the Morality points back, you have to help their dependents, help complete things wanted to achieve, that sort of thing.
2. I don't like a mechanic that imposes a state of mind on the character that the player did not intend. IMHO, the decision to use dark pips is sufficiently penalized with Strain + DP.
I agree with the principle, but I don't think the system does this. If a player rolls dark side pips, that's not saying that their character must think dark thoughts, but it is saying that they weren't able to achieve what they wanted (a standard part of an RPG) and that they can give in to the Dark Side for the sake of power, if they choose. Emphasis on choose, there. Nothing imposes a mindset on them by force. But any Dark Side mechanic has to have a tie to in-character attitudes / behaviour. I don't see how it could be meaningful without that.
one could argue that if the purpose is ethical, the refusal to use dark pips should cause Conflict because you are willingly avoiding suffering (Strain + DP) instead of doing what's right.
This seems to me to be confusing things on the player level with things on the character level. The character is not refusing to use dark side pips, there's no such thing to them. The question is whether they are willing to tap into their anger or fear to find the power they need. The Emperor tells Luke to give into the anger and use their hatred to win, but Luke refuses, even though he knows he is fighting for his life and to save his friends and the rebellion (all presumably ethically good things he can achieve by defeating Vader and killing the emperor). Luke doesn't gain conflict for refusing to use the dark side in this instance. But he probably did when he gave in to the emperor's instruction to "strike me down". The Emperor knew what he was doing. I don't think it would be fair for Luke to drift towards the dark side for NOT giving into his hatred which is what not spending dark side pips would normally represent (or similar emotions).
Edited by knasserII