I'm currently playing around with Biggs a bit. As a fresh "Wave 6 Player" I haven't yet had time to try him out much, but he feels like he still can compete in the current meta, even though he doesn't show up much.
Though I tried various 4 or 5 ships builds I found him pretty cool in combination with two Aces. Since I wanted to have Corran in the list points got a bit short, especially because I wanted something that can carry the R3A2. Wes seemed like a nice fit therefore, so here's what I finally came up with:
Corran Horn (35)
Veteran Instincts (1)
Fire-Control System (2)
R2-D2 (4)
Wes Janson (29)
Veteran Instincts (1)
R3-A2 (2)
Biggs Darklighter (25)
Total: 99
View in Yet Another Squad Builder
Phantoms, Soontir and RAC are pretty common in my area, so I wanted something that can beat them reasonably well while not being too one-sided. So far it has beaten Soontir/RAC combo twice but I haven't had time yet to play it against something else.
The idea is pretty basic: fly them in formation until you want to engage and try to engage at your terms thanks to pilotskill 10. After trading some shots your opponents greatest thread should be either dead or at least lowered, so Corran and Wes can carry the victory home. The longer the game goes, the harder Corran gets to kill, which is basically the whole idea behind this list.
I read quite a few times that Biggs isn't really efficent when he's only paired with 2 ships, so I don't know if not some other high priority target (say a Stress Y-Wing) wouldn't be the better choice here ... as said I haven't had much time playing Biggs yet ![]()
Anyway, I'm really open for input of any sort, especially if you see any weaknesses. Without having faced them I have a feeling though that it would perform kinda poor against 7+ ship swarms since the X-Wing can't really dodge arcs well.