It's no secret that the M3-A Interceptor has been left behind when it comes to Scum squad building. While the dual IGs and Bobas do well in tournaments and even the HWKs gets some action with builds like a decked out Palob and Torkil the lowly M3 sits alone, occasionally visited by the starviper, and watches while the others have fun. I have some ideas that will(hopefully) change that. So, ladies and gentlemen, I present to you(drumroll):
"Standardized production" -1p
Title
M3-A interceptor only
This card counts as negative squad point cost.
Now I know that point reductions are the most boring kind of fix imaginable but I think it adds some depth to customizing your Scyk, by equipping Standardized production you give up the opportunity to use the "Heavy Scyk" title, thus giving letting the Scyk be the headhunter alternative it was meant to be. This upgrade is best suited if you want to fly your M3s swarm style or as a mini swarm escorting a larger ship. But this does not fix the issue with the use of glass cannon Scyks does it? But wait, for this issue too, I have a solution.
"Optimized armaments" 0pts
M3-A interceptor only
Modification
If you equip a cannon, missile or torpedo upgrade, it's squad points cost is reduced by 4, to a minimum of 0.
Now, remember that the "Heavy Scyk" title by itself costs 2 points, this could also be considered a way to bring ordnance back in the game, as you could load the Scyks up with proton rockets and other missiles and torpedoes alike! I should mention that all point costs in this post are subject to change, also sorry for wall of text.
So with that said; what do you think?
Edited by AlexiLux