Up to this point I've been making my players go and do stuff by having their boss (a Hutt), contact them and give them missions. It started getting stale and I wanted to mix it up so I took it slow. I just bought the Nal Hutta book and decided to use some of those encounters. As they entered the marketplace I had the 'deal gone wrong' encounter take place.
My plan was to have whichever NPC they chose become sort of a repeating character who would go to them and ask for help with jobs in the future but what ended up happening was they just stood back and let the entire encounter happen without their involvement.
Now I'm worried about coming up with any kind of non-Hutt related encounter incase it turns into wasted time and effort. Any advice?