I built a deck for Wastes of Eriador last week that seems to perform fairly well with a turtling strategy. I spent some time this weekend to tweak the deck a bit for Nightmare HoN. My final revision for Wastes of Eriador, Nightmare Peril in Pelargir and Nightmare Into Ithilien looks as follows (for Cair Andros, I replaced Lore with Tactics; see next post):
Total Cards: (51)
Hero: (3)
1x Treebeard (The Treason of Saruman)
1x Elrond (Shadow and Flame)
1x Merry (The Wastes of Eriador)
Ally: (16)
3x Wandering Ent (Celebrimbor's Secret)
2x Quickbeam (The Treason of Saruman)
3x Booming Ent (The Antlered Crown)
3x Warden of Healing (The Long Dark)
2x Arwen Undomiel (The Watcher in the Water)
3x Westfold Horse-breeder (The Voice of Isengard)
Attachment: (20)
2x Light of Valinor (Foundations of Stone)
2x Ent Draught (The Treason of Saruman)
2x Hobbit Pony (The Wastes of Eriador)
3x Self Preservation (Core Set)
2x Miruvor (Shadow and Flame)
2x Unexpected Courage (Core Set)
2x Protector of Lorien (Core Set)
2x Fast Hitch (The Dead Marshes)
3x Ancient Mathom (A Journey to Rhosgobel)
Event: (14)
2x Entmoot (The Treason of Saruman)
3x A Test of Will (Core Set)
3x Deep Knowledge (The Voice of Isengard)
3x Daeron's Runes (Foundations of Stone)
3x Elrond's Counsel (The Watcher in the Water)
Side Quest: (1)
1x Scout Ahead (The Wastes of Eriador)
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