Phantoms!
The'yre cool. Don't deny it.
Even cooler now they've been balanced, so that putting one down on the board doesn't immediately make you cheesy. They deserve another look, don't you think? I've been playing with sigmas a bit, both bare and buffed (intel/fcs/spa), but what I really want is a build that lets a phantom run free, speedy and dodgy, like the thoroughbred it is. So, I present you with...
39 points
Phat Echo
Intelligence Agent (1)
Advanced Sensors (3)
Push the Limit (3)
Stygium Particle Accelerator (2)
If I'm reading this right, this combo allows you to begin a round decloaked, maybe look at your opponent's dial if you're lucky, cloak, ptl barrel roll, immediately decloak and take an evade. This combo would allow you to travel a great distance with various permutations of landings, while not giving the game away whilst your opponent is setting dials.
The great problem for phantoms now seems to be predictability, doesn't it? Your opponent sees you have a cloak, sees you're in firing range, knows you'll have to hop and decloak to take a shot, and can plan for it. This combo would allow you to travel 5 at a 45 degree angle without them being able to compensate in their planning stage. Uncloaked to uncloaked with a free evade, before dials have been flipped.
Anyway, over to you. What do you say, am I reading the order correctly? also, is this combo worth a ****, or is it just a good old fashioned gimmick? Thanks for reading.