I was trying to come up with some good Beorning allies, here is a neutral one titled Skinchanger, let me know what you think.
4 cost, 1 wp, 1 att, 1def, 2 hp
Beorning
Action: At the beginning of the Planning Phase give Skinchanger either + 2 wp, +2 att, or + 2 def until the end of the round.
I thought it would be fun to have a really flexible ally, who could change skins so to speak every round.
Here is a Tactics one titled Beserker:
3 cost, 0 wp, 2 att, 1 def, 3hp
Beorning
Response: After you engage an enemy exhaust Beserker to give that enemy -2 att or -2 def until the end of the round.
I thought this would give you some interesting choices, allowing you to neuter that enemies attack, or make it easier to kill, but you have to exhaust an ally to do it.
Here is a Leadership one titled Wild Beorning:
4 cost, 0 wp, 0 att, 0 def, 3hp
Beorning
Action: At the end of each phase you may pay 1 resource to ready Wild Beorning.
Action: At the beginning of each phase give Wild Beorning +3 wp, +3 att, or +3 def until the end of the phase.
Are these overpowered? or Underpowered?
Edited by jjenks476