Kage Species

By KennyBu, in Star Wars: Edge of the Empire RPG

Here's me taking a "stab" at it...

Kage
Brawn 2
Agility 3
Intellect 1
Cunning 3
Willpower 2
Presence 1
Wound Threshold: 10 + Brawn
Strain Threshold: 10 + Willpower
Starting XP: 90
- Special Abilities: Kage species begin play with one free rank in Stealth. They still may not train Stealth above Rank 2 during character creation.
- Kage species may choose to suffer 2 Strain to gain a boost die to a single Brawl or Melee-based check made during their turn.
- Kage species may substitue Agility for Brawn for any Brawling or Melee attack (damage is still based on Brawn).
Electro sword
Dam: + 3
Crit: 2
Pierce: 1, vicious 1
Very Rare
* May be thrown at short range w/ limited ammo 1.
What do you guys think?

I dunno, I can't think of anything for special abilities beyond "F***ing Cool Looking."

EDIT: Also, given the abilities, I would start a Kage character at 80 XP. If you lost the boost die ability, then 90 XP might be appropriate.

Edited by CaptainRaspberry