After playing a bit with Richard Hsu's winning Regionals list I toyed around with some other builds running the pretty cool Wedge (+R2, DtF and Shield) + Biggs combo.
So far this is what I came up with:
Wes Janson (29)
Veteran Instincts (1)
Flechette Torpedoes (2)
R3-A2 (2)
Wedge Antilles (29)
Draw Their Fire (1)
R2-D2 (4)
Shield Upgrade (4)
Biggs Darklighter (25)
R5-P9 (3)
Total: 100
View in Yet Another Squad Builder
Haven't had time to play it yet, but at least on paper it looks like a ton of fun.
The plan is to obviously stay close together and fly in formation as long as possible. If Biggs got hurt too much he breaks out of formation and tries to reggen via R5-P9.
I added Wes to the list to give it a bit more hitting power and to make some points free for R5-P9.
On paper the combo of a Flechette Torpedo and R3-A2 sounds pretty nice actually, especially on a PS10 ship it should be able to cripple stuff like Aggressors and Squints.
Lacking the Ion Turret is a bit of a bummer, but you can't have it all I guess ![]()
Concerning obstacles I'd probably take the big asteroid and two more. Not really seeing much potential for debris clouds here ...
Maybe even just the 3 smallest asteroids, but imo the X-Wings don't move that badly in a asteroid field ...
Opinios and critique on the list would be great! ![]()
I'm especially interested in opinios about R5-P9. So far I've never played it before, simply because I never been in the situation of having more than 2 astromech slots in my crew ![]()