SOT makes her pretty useful against Dash and Brobots, who have post dial maneuvers and can end up almost anywhere on the table. Unfortunately, her ps8 doesn't make her useful with SoT against Fel. Basically using her as a counter arc dodger if necessary, as you won't always have to use SoT. You shouldn't be using SoT often. If she used AC instead of ATC, she can turtle up every turn she isn't using SoT and won't lose offense when she does.
I strongly dislike this idea. It's really only an issue in cases where you want to zig where your dial was set to zag, but I can't think of many cases where I've wanted to go left instead of right.Lets talk more about Juno Eclipse. All the other pilots seem self explanatory.
I think SoT and mk2 is interesting.
If you choose a 3 bank, you can keep it as a green, do any 2 or 3 speed maneuver or 4 straight or 4 k.
If you choose 4 straight, you can do 4 or 5 straight or any 3 maneuver, and a 3, 4, or 5 k.
And of course doing a 2 straight or bank lets you do any 1, 2, or 3 maneuver.
All the choices are very compelling, depending on if you want to go fast and have lots of k options or go slow and have no k options, or a half way between.
As it's all red maneuvers, it might make sense to run AC on her instead of ATC.
Just so many options!
For that ability, you're trading your EPT slot and losing your ability to take actions when you execute it, forcing your 31-point ship to rely on unmodded green dice on defense. You're also restricted from actions until you take a green move.
I'd rather do Predator and the Mk2 on her. She can slow-roll as much as needed until the time comes to hit a 5-straight and bug out, and can use her mobility to avoid blocks and ensure she always has an action.
I would rather run her with PTL and an EU (plus ATC) basically she would be a second Vader at that point, with her ability you already get green 2 banks so you are tying up a mod slot just for green 3 banks, a waste in my opinion.
That said my favorite build will be Vader-Outmaneuver+ATC+EU. I don't know the exact math behind it and of course it depends on being out of arc, but cutting out a Defense Die completely could out weigh a single reroll against things like Autothrusters and Falcons.
But, what about 3PO, yes he will just activate later in the round but by preventing him from working on Vader that means the crit will be more likely to go through because you most likely will cancel his evade token with a regular hit first