Okay, campers, I'll admit, I haven't been playing since Wave 1 or even 2 or 3. (Okay it was just after 6, if you must know). But I'm a quick study and I've long thought the Starviper was an awesome design since the halcyon days of Shadows Of The Empire back in '96.
That being said, the one of kind, Lamborghini-esque in looks, Starviper sure doesn't seem to get much love. Which is why I took it upon myself to do some field testing. For science. Mostly. (And definitely not because I loathe swarms and like to play kid chaos against the meta...)
So, based on the fiction (which I'm sure you've all read, obviously), we know that Xizor had the Virago commissioned so he could have the best toy of all the rich kids, and he also had his very own hugely expensive human-replicant bodyguard(or deadly robo sex doll depending on how TV-MA you like to live your life). Thus I've put together the following and so far it's been crushing it:
Xizor+Virago+Push The Limit+Autothrusters+Accuracy Corrector
Guri+Bodyguard+Autothrusters
Kavil+Autoblaster Turret
The strategy here centers on flying the vipers close together while Kavil brings up the rear. Clearly the shortfall with the Autoblaster is the limited range, but making those arc-dodging jerks unable to counter base hits via defense dice, really counts for something while they try to avoid the three attack dice coming of the vipers. Outside of that, keeping Guri out front and putting the pressure on the most pressing target means getting those free Focus tokens that you can then hand off to Xizor for a reliable four defense dice for the round. This is such an apparent combination that seems to fall on deaf ears, which appalls me.
At this point my opponents seem to figure out he jig, which normally would be the part where it breaks down. Apart from Ion tokens, and the rare Assault Missiles, knowing the workings of this play doesn't detract from its effectiveness. The key being no one ship is carrying the team making target prioritization a real tricky sitch. Xizor can use his ability to hand off those inopportune crits to Kavil's shield, basically biding time, while you pick out those obnoxious Soontirs, Dash Rendars and then work your way down the food chain.
The endgame with this setup is brutal. Avoiding the viper's arc lets you set up dragging an enemy into Kavil outside of arc bonus at Autoblaster range where he can just gnash teeth and spew obscenity when you use that target lock to change two crits and a blank to fully average double hit.
I'm tinkering with some adjustments but as this setup has gone 7-0 against a variety of different lists, I think it's a solid base to build on!