So proposed build is;
85 - VSD II
26 - Screed
7 - Intel officer
6 - X17 turbolasers
59 - GSD I
7 - ACM
10 - Demolisher
59 - GSD I
7 - ACM
3 - Insidious
32 - Tie Squadron x 4
295 - Total
Objectives;
Advanced Gunnary, Contested Outpost, Minefields.
I'm hoping that my points will be low enough to get initiative. The the aim is to use the GSDs as a pair to move quickly and double team enemy ships, if I am first player the aim would be to use insidious to force the enemy to collide and so lock it in place, then jump in with Demolisher. The VSD is then really just to help finish off ships and provide a wider fire arc to keep others off the GSDs. Ties are only to hold fighters for 2-3 turns.
So I think that can work okay if I can choose to be first player, but I need some help on objectives - I want to focus on ones that help me in simply killing enemy ships.
Any thoughts welcome.