Adventure: Hansel and Gretel

By oogly81, in Game Masters

I came up with a good story and looking for input from the community as well as sharing it so others can use it in their games.


Adventures would start off by getting a mission to meet up with the Rebel spy network to deliver some information they had gathered. When they get there the contact is no where to be found, but left a clue as to where the plans are. This will create a treasure hunt for our adventures that will go all across the galaxy to find the plans for the Death Star (the ones given to R2-D2 in A New Hope). Where I could use y'alls input is on clues left and where it would send them. To get a better idea we gotta see what the spy did and why. I was thinking the spy left the plans on a datapad on Dathomir and sensing someone was on his trail led them on a wild goose chase to loose them and circle back around to finish the job. Unfortunately they finally caught up with him and killed him on (whatever planet). So like i said before the clues will backtrack his steps all the way to Dathomir, of course the person who caught up and killed the spy will be watching/harrassing the pc's as well.


So far I have:


Players receive mission to respond to a distress call coming from one of the Rebellions spy's on Nar Shaddaa. Haven't figured out the details but the primary objective is to find the body of the spy with a bit of wood from Kashyyyk in his/her pocket as a clue to go there. Some side encounters that might happen would be thugs mistaking them as a rival gang as well as a thief that steals some items or credits and sends them on a chase through Nar Shaddaa. Also thinking the main antagonist of the story will be a Dark Adept sent by the Empire.