I LOVE going first. Being first player means the ball is in my court and I get to decide what is going to happen, because honestly, player 2 is always just reacting to what you are doing and trying to take that strength away from you. That's why they get the objectives.
I see where you're coming from: I just disagree. Certain objectives completely put the ball in player 2's court. Contested Outpost, for example, forces player 1 to come to a certain spot and engage player 2 as they see fit. Superior Positions let's player 2 completely counter player 1's setup and get ready to fight him exactly how he wishes. Dangerous Territory...you get the picture, I'm sure.
The advantage of player 1 is simply acting first each round...which is massive in a "shoot, then move" game with alternating turns. However, let's not fool ourselves into thinking player 1 controls the game...cuz they simply don't. Most examples show the opposite imo.

