I've got three Interceptors. But I need to practice more.
High PS, Low PS, they all have their difficulties.
Thanks to my birthday I have received a sudden boost of ships and cards,
the latter of course also usable on my squints.
Slightly inspired by sleep deprivation (young kids) I came up with this:
Soontir Fel (29)
Push the Limit (3)
Royal Guard Title (0)
Autothrusters (2)
Stealth Device (3)
Carnor Jax (26)
Elusiveness (2)
Hull Upgrade (3, or mabe Stealth Device too?)
Turr Phennir (25)
Expose (4)
Royal Guard Title (0)
Autothrusters (2)
Stealth Device (3)
Total; 100 (I never cared much for initiative)
Carnor is supposed to throw him into a close knife fight, Turr is supposed to lean back and fire from a distance. And Fel..., Fel can do what he does best, move shoot, turtle up, dodge, whatever he wants. He one of my favourite pilots and to me rivals with Wedge as to who is the best pilot. As it should be.
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Three squints will be very difficult, but I have to try one day.
What do you think?