Cool Han Luke

By Rhoaran, in X-Wing Squad Lists

I'm finally buying a YT-1300 after playing since wave 3. Never liked the idea of flying unique pilots, especially the core heroes. It just seems shameful if you get them killed...anyway, I've come around.

Planning to pick up the MF this weekend and developing a good list without the aid of the 'Golden Rod' since the Tantiv is then only other non-Imperial ship I don't have.

I think this will be fairly strong build. I'm playing casually but coming off a long losing streak (due in part by my preference for generics). So I'm hoping to knock around a few of my friends and local players.

Let me know what you think.

YT-1300: · Han Solo (46)

Push The Limit (3)

Engine Upgrade (4)

· Jan Ors (2)

Recon Specialist (3)

· Millennium Falcon (1)

X-WING: · Luke Skywalker (28)

· Lone Wolf (2)

Flechette Torpedoes (2)

· R2-D2 (4)

Engine Upgrade (4)

99 points.

I'd say I'm great at maneuvering and present turn tactics but I often lack a definite battle plan. Any advice?

Edited by Rhoaran

I've got a similar build I call "Heroes of the Rebellion": it's got Han, Luke, Chewie, R2-D2, and C-3PO all in one!

Han Solo (46)
+ Chewbacca (4)
+ Engine Upgrade (4)
+ C-3PO (3)
+ Predator (3)
+ Millenium Falcon (1)
Luke Skywalker (28)
+ R2-D2 (4)
+ Engine Upgrade (4)
+ Lone Wolf (2)
Luke makes a decent flanker while Han tries to lead the opponent on a merry chase. Flechette adds a little control to your build, but I would use it opportunistically, not try to go out of your way to get it off. And your Han's action economy is better, but on a limited dial if you're using Push, so if you don't have to use Push, save yourself the stress.

I've got a similar build I call "Heroes of the Rebellion": it's got Han, Luke, Chewie, R2-D2, and C-3PO all in one!

Han Solo (46)

+ Chewbacca (4)

+ Engine Upgrade (4)

+ C-3PO (3)

+ Predator (3)

+ Millenium Falcon (1)

Luke Skywalker (28)

+ R2-D2 (4)

+ Engine Upgrade (4)

+ Lone Wolf (2)

Luke makes a decent flanker while Han tries to lead the opponent on a merry chase. Flechette adds a little control to your build, but I would use it opportunistically, not try to go out of your way to get it off. And your Han's action economy is better, but on a limited dial if you're using Push, so if you don't have to use Push, save yourself the stress.

I like your list though.

Edited by Rhoaran

I don't have 3PO yet either, but I borrow him when needed. Your list is definitely a great alternative, though.

Jan and recon spec are great as you can take a focus and change the second to an evade, then with PtL you can take another evade or a boost.

Alternatively, you can keep PtL, run with Kyle, get a free focus when you green maneuver and clear stress, then still have 2 actions for either evade + boost, and also still have the second crew spot available. Kyle's also great if you want to play with Elusiveness to be a little tankier, or Expert Handling, cuz "Falcon Barrel Roll"

Edited by piznit

Jan and recon spec are great as you can take a focus and change the second to an evade, then with PtL you can take another evade or a boost.

Alternatively, you can keep PtL, run with Kyle, get a free focus when you green maneuver and clear stress, then still have 2 actions for either evade + boost, and also still have the second crew spot available. Kyle's also great if you want to play with Elusiveness to be a little tankier, or Expert Handling, cuz "Falcon Barrel Roll"

Edited by Rhoaran

Never liked the idea of flying unique pilots, especially the core heroes. It just seems shameful if you get them killed

Hah, yeah I know the feeling well! I remember in our very first game, Luke Skywalker hit two asteroids in one absurd manoeuvre, and explode! After we stopped rolling on the floor a vague sense of guilt settled on the table... :D

Never liked the idea of flying unique pilots, especially the core heroes. It just seems shameful if you get them killed

Hah, yeah I know the feeling well! I remember in our very first game, Luke Skywalker hit two asteroids in one absurd manoeuvre, and explode! After we stopped rolling on the floor a vague sense of guilt settled on the table... :D

It just doesn't seem right...

Might sound crazy, but thought of replacing Recon Specialist with Lando? It adds a bit of risk to your build, but you could get double focus, double evades, or a focus evade and with Jan, you can choose to double evade off a focus evade depending on the situation.

I know it seems risky but it's only about 12% chance to blank out and the most likely result, I believe, IS a focus and evade.

Might sound crazy, but thought of replacing Recon Specialist with Lando? It adds a bit of risk to your build, but you could get double focus, double evades, or a focus evade and with Jan, you can choose to double evade off a focus evade depending on the situation.

I know it seems risky but it's only about 12% chance to blank out and the most likely result, I believe, IS a focus and evade.

Never tell me the odds!

Due to this guy named Murphy, Lando can never give me an evade when I need one, or a focus when I need one...

Ah, I counter that due to this guy named Murphy, Lando WILL give you an evade when you need one or a focus when you need one. Whatever CAN happen, WILL happen.

Plus with Jan on your side, you can pretty much guarantee to get an evade when you NEED one.

Might sound crazy, but thought of replacing Recon Specialist with Lando? It adds a bit of risk to your build, but you could get double focus, double evades, or a focus evade and with Jan, you can choose to double evade off a focus evade depending on the situation.

I know it seems risky but it's only about 12% chance to blank out and the most likely result, I believe, IS a focus and evade.

Lando could be interesting. That said, I'm looking for dependability and I know my green dice won't be accommodating. It would be thematic since Han often feels betrayed by Lando. However, a point in his favor is that if you roll well you are free to choose your other action without penalizing your defense.

Kyle Katarn has similar flexibility. On turns that you clear stress, you can change his focus into an evade, grab a second evade with title, and boost / focus. The problem with any PtL build is that the greens are predictable, but at least you get focus / evade if blocked with Kyle.

Recon Spec is great for obvious reasons but you can only get double evade tokens if you put both your actions towards it. This limits boosts.

All three are good choices. I could also see Lando and Numb to have good economy and more stress-clearing options. Ideally, Jan would be on another ship nearby but that would eliminate Luke.

Any more thoughts on recon / Kyle / Lando conundrum?

Edited by Rhoaran

Sorry for the double post but I got a chance to play with Han twice tonight.

Used Lando and Numb crew. Numb was amazing though this is old news to you all. Lando was usually a major asset - only came up empty twice. I liked triggering him then being able to decide what was needed. Having 2 evades often was a game changer.

Both games were against:

RAC: proton bombs, Anti-pursuit lasers, Mara

Rexler: predator, hull upgrade

First game I dominated but he hadn't seen Han or Luke before.

Second game he focused down Luke in two turns. I made the mistake of violating lone wolf radius by half base width which didn't help. Full health Han was left against no shield RAC and full Rexler. I got ahead of them and circled the board. It ended up with Han rolling 4 hits while at one health left. It was a little too close for my comfort but I'll make sure to not be over zealous with Luke out front. I don't mind if a shot or two comes his way at range 3 but don't get double tapped at range 2 without LW.

I'll have to give Kyle a try next.

I feel the same way. Why use name brand when generics are just as good. I'm using 3 Blue squadron and a yellow squadron in my 1st regional. So we will see how it goes.

Dont take lando. He is a statistically worse recon specialist. He gives an average of 1.25 tokens per activation, as opposed to recon spec's constant 2. If you have have Jan Ors also and are always converting the first focus from lando into an evade, you will get an average of 1.19 evades per action. Its not worth it. take Kyle or the recon spec

I think Kyle and Recon Spec is too much. You just don't need that much focus on a Falcon. You're going to use one for offense but you're not likely to use it on defense. I will say that when you do have C-3PO, rolling a focus when guessing 0 and having a focus token is a huge boon.

Dont take lando. He is a statistically worse recon specialist. He gives an average of 1.25 tokens per activation, as opposed to recon spec's constant 2. If you have have Jan Ors also and are always converting the first focus from lando into an evade, you will get an average of 1.19 evades per action. Its not worth it. take Kyle or the recon spec

Lando is certainly not consistent but he does offer a good chance at 3 evades with Jan around. If you roll double evade or evade / focus for Lando, then take MF evade action you end up with three. But with Kyle or Recon you can easily have focus and two evades, which is usually good enough.

I think Kyle and Recon Spec is too much. You just don't need that much focus on a Falcon. You're going to use one for offense but you're not likely to use it on defense. I will say that when you do have C-3PO, rolling a focus when guessing 0 and having a focus token is a huge boon.

Jamaican said Kyle OR Recon. Either would be paired with Jan to add evades.

you will have roughly a 33% chance of getting 3 evades. seems not great to me. Honestly I just dont see any jan ors combo beating out the double droids, which give 2 damage mitigation without even using actions, three if you use your action for the falcon title, still leaving your ept slot open for something useful. I know this isnt what anyone wants to hear, but it seems as if the best fat falcon has already been built and any other build that attempts to be tankier is simply going to be inferior. If one was to try building a falcon for a different purpose than to create a tank than a different build may be viable.

I've got a similar build I call "Heroes of the Rebellion": it's got Han, Luke, Chewie, R2-D2, and C-3PO all in one!

Han Solo (46)
+ Chewbacca (4)
+ Engine Upgrade (4)
+ C-3PO (3)
+ Predator (3)
+ Millenium Falcon (1)
Luke Skywalker (28)
+ R2-D2 (4)
+ Engine Upgrade (4)
+ Lone Wolf (2)
Luke makes a decent flanker while Han tries to lead the opponent on a merry chase. Flechette adds a little control to your build, but I would use it opportunistically, not try to go out of your way to get it off. And your Han's action economy is better, but on a limited dial if you're using Push, so if you don't have to use Push, save yourself the stress.

I've played a similar build to this before... That Luke set up is just a monster end game...

I have a similar build with Han and Luke, called "You're all Clear Kid!":

Han Solo (46) - 62 Point Total
+ Gunner (5)
+ Engine Upgrade (4)
+ Lando Calrissian (3) [Can do C-3PO (3), but I don't have the Tantitive IV either]
+ Push the Limit (3)
+ Millenium Falcon (1)
Luke Skywalker (28) - 38 Point Total
+ R2-D2 (4)
+ Engine Upgrade (4)
+ Lone Wolf (2)

Luke Skywalker (28)

+ R2-D2 (4)

+ Engine Upgrade (4)

+ Lone Wolf (2)

I've played a similar build to this before... That Luke set up is just a monster end game...

He is a monster. I made this list after this Luke build brought down 2 defenders and Krassis with Mangler by himself. His wingmen had only done 6 damage before leaving Luke to find for himself. He was fun and challenging to fly.

Luke built that way is a great closer. Unfortunately, he struggles against PS 9 arc-dodgers and although R2-D2 helps against most, Whisper in particular can be problematic (which is why those enemies have to die first!)

Luke built that way is a great closer. Unfortunately, he struggles against PS 9 arc-dodgers and although R2-D2 helps against most, Whisper in particular can be problematic (which is why those enemies have to die first!)

So against RAC / Soontir, you want the Interceptor down first. Luke can probably solo RAC but expose / interface may be problem. Try to stay R3.

My best list is:

Han Solo

- Predator

- Gunner

- C3PO

- Millenium Falcon

- Engine Upgrade

Luke

- Veteran Instincts

- R2-D2

- Engine Upgrade

99 Points (just for initiative purposes).

I did this because I hate Phantom with a passion, and with my friend, this list is undefeated.

I am pretty much ok at manoeuvring, so I am ready for the swarms!

The second variation is to give VI to Han, and PL to Luke, if you want to be extra sure about initiative.