Lu Chen** - Educating the Children... Even If It Means Slapping The Sh*t Out Of 'Em

By LordAggro, in UFS Deck Building

Well, I was bored for a bit this week, and I decided to mess around with a deck off of Good. This is what I've come up with so far; I tested it using Siegfried* as the frontman, and it did quite well, beating the stuffing out of my meta's Astrid. Have a look, see if there's anything you like:

Lu Chen** - Educating the Children... Even If It Means Slapping The Sh*t Out Of 'Em

Starting Character:

Lu Chen** (6 HS 28 Vitality) (Good, Life, Water)

Assets (4):

2 Crown of the Forgotten Secret (2/5 +1H; Unique) (Air, Fire, Good)

2 Robes of the Grandmaster (3/4; Unique) (Good, Life, Water)

Attacks (18):

4 Leaping Snap Kick (3/3 3H3 +1M; Kick, Reversal) (Good, Life, Water)

4 Rising Hilt (3/3 3M3 +3H; Weapon) (Earth, Good, Life)

4 Chi Disruptor (4/3 2M5 +2M; Reversal) (Good, Life, Water)

4 Hilt Impact (4/3 3H3 +1M; Stun: 2) (Earth, Good, Life)

2 Wrath of Heaven (8/2 6M12; Combo) (Good, Life, Water)

Foundations (38):

4 Hope for One's People (0/5 +3H) (Fire, Good, Order)

4 The Man Behind the Mask (0/5 +3M) (Earth, Good, Void)

4 Cursed Blood (1/4 +3L) (Death, Good, Order)

4 Know When to Talk... (1/5 +3L) (Good, Life, Water)

4 Torn Hero (1/5) (Earth, Good, Life)

2 Endless Years of Practice (2/5 +3M) (Good, Life, Water)

4 Enemies now Friends (2/5 +3H) (Earth, Good, Void)

4 From the Mouse, Humility (2/5 +3L) (Air, Fire, Good)

4 Memories of a Nightmare (2/5) (Earth, Good, Life)

4 Regretful Existence (2/5 +3M) (Earth, Good, Life)

General Deck Strategy:

This deck is a tricky one; you look to spam small attacks, bolstered by Robes of the Grandmaster, in order to gain momentum, which in turn allows you to wreak havoc on your opponent when he attempts to respond in kind. Lu Chen**'s Reversal attacks have the ability to stop any turn dead in its tracks, and you will seek to use and abuse that fact. Later in the game, when you've landed a few hits, Wrath of Heaven has the juice to put him away. The key to playing this deck to its maximum ability is to start out fast, so the attack and foundation base is made to do exactly that. Afterwards, you can simply have your way with your opponent using your Reversals.

Card-by-Card Breakdown:

Lu Chen** - Behold the defensive master of NewFS. He features a rather high vitality value (28), and two effects that are absolutely brutal if you manage to block your opponent's attack. Enemy beware.

Crown of the Forgotten Secret - This card is a pretty nifty defensive piece. There are a lot mean attacks in the High lineup, so a flat -2 damage E with no minimum on an asset with the stats this has is cool. Blowing it up for -4 (min. 1) is also solid.

Robes of the Grandmaster - This asset is absolutely nasty with Lu Chen**, because if you dare run off-symbol, your attack turn ends right then and there. Additionally, it hands out +2 speed to every attack in the deck.

Leaping Snap Kick - Although it's small as far as damage is concerned, it has great all-around stats, and can really, really ruin someone's turn.

Rising Hilt - Because ONE of your attacks should come in with some bonus damage muscle to flex.

Chi Disruptor - Can be almost demoralizingly bad for your opponent if you reverse someone with it, and it packs some good damage all by itself, so it's never a wasted attack.

Hilt Impact - A solid Stun rating can win or lose you the game, and a good block helps sweeten the deal.

Wrath of Heaven - Absolutely horrendous damage capacity, and you have plenty of Reversal attacks to make that combo work.

Hope for One's People - Initially, this is used for foundation spam. Come Desperation time, however, it becomes a force to be reckoned with, since it can incapacitate any card in your opponent's staging area.

The Man Behind the Mask - Free damage and redux on a 0-diff foundation after Desperation? I'll take that any day of the week.

Cursed Blood - It can accelerate my foundation spamming, or eliminate your opponen'ts. Option B is more palatable overall if your opponent tries to drop his heavy-money foundations first.

Know When to Talk... - Clog up their card pool, so you can end their turn fasted.

Torn Hero - Grade-A staging area protection from those oh-so-pesky commit effects.

Endless Years of Practice - Not too sure on this one, but hey, it lets me block twice, which is always good.

Enemies now Friends - Behold, the secret deck tech. I love using this on a high or low attack (-2 damage), only to then block with a Chi Disruptor, which will deal 9 damage after that. You can even use it as a normal pump if you have the resources in hand to take advantage of it. Also, with the abundant redux running about, running an attack down to 0 is an actual possibility in this deck (especially if it's a high attack).

From the Mouse, Humility - Allows you to recycle your hits, while controlling the opponent's momentum. Sweet.

Memories of a Nightmare - There is a slew of annoying foundations on the 3 symbols it targets, and it also packs some redux for you.

Regretful Existence - It's always good to have a bit of safety in your back pocket as far as damage is concerned, and this one can even help you fight off destruction effects.

Let me have it, what do ya think?

It dont look all that bad, Ive been playing siggy off good for the past 2 weeks now. Our decks look rather similar. Just a few cards worth mentioning:


Hunt for Jin: Ive just recently added this into my siggy deck. It dose wonders. You know what your gonna check and if you have more then one of them out you draw it. Make Lu-Chen/Siggy 7 hand size? Yes please.

Gianzende Nova and Frischer Himmel: Aka Jimmy... I dont see it in here. +2 Speed and Draw 2 cards?! Yummy. Honestly, I dont see why you dont have it in here. Its solid gold man. And a +2 mid block to boot.

Recon: Now this is a bit more tricky because it makes you dual-symbol your deck. But totally worth it. Not only is it anti discard ( which is very hard to deal with might I add ) But it also combos with Hunt for Jin. Once again, +2 Mid block.

Really other then that its great.

The only reason I don't have Jimmy Kimmel in the deck is because I don't own any copies, because I also think it's great. Hunt for Jin is simply too unreliable without Recon, and dual-symboling is a no-no, since my atacks are dual-symboled, but my foundations are not.

I'd argue that, while not perfectly efficient, Hunt for Jin still works with itself, letting you draw at least half the number of Hunt for Jins you have. Thje real question is whether or not you need the draw power, and if you do, is it better to have Jimmy or a two card combo. Personally, I've never had an issue with my six card hand, but more face beating is always good.

Hunt for Jin is just good on its own.

Also, You already have 18 Life/Good foundations. If you ran 4x Hunt for Jin then you would have 22 Life/Good foundations.. Dualing into one foundation for just life is do able.

I also think you need to go dual symbol.... Life and Good each give essential things to Lu Chen.

Good gives Cursed Blood which is absolutley needed to help him build and keep blocks in hand. Hope and Behind are also IMO key cuz they too let him build faster.

Life gives you the number one card you should be using but arent..... Gut Drill. The card is mad dumb in Lu Chen as when combined with his abilities it ends turns like no other... not to mention it helps you against discard which Luchen and reversal decks in general struggle largely from.