I've been playing for about 6 months and am looking to go to my first regional tournament. I've used the first list in a previous tournament (very small) and had satisfying results. However, I wonder if there are any tweeks that would make it better. Are the other builds close in play style to the first,or do they have drawbacks that I don't see?
99 Pts. Rebel "21 Gun Salute"
Leebo 2400
Determination
Outrider title
mangler cannon
shield upgrade
recon spec.
Bandit squadron x3
cluster missile
Recon spec was nice having tokens for att and def. The cluster missiles were either a big plus or did nothing as they are usually fired first round of engagement without any dice modification. Should I look at concussion missiles instead? Or drop Leebo's shield and upgrade to assault missiles?
99 Pts. Rebel
Leebo
Deadeye
mangler cannon
Concussion missiles
Recon Spec
Outrider title
Bandit Squadron x3
cluster missiles
I know this build leaves Leebo a little more exposed as determination matched very well with his pilot ability. But this gives him a very potent first shot. And again the bandit's clusters could be swapped for concussions.
99 Pts. S&V "Red Death"
Kath Scarlet
Deadeye
Recon Spec
Concussion Missiles
Hull upgrade
siesmic charges
Binayre Pirate x3
Cluster missiles
I haven't run this one yet, so learning to fly Kath will be much different than Leebo's turret, especially since I have no experience with bombs. Again, the extra hull could be dropped in order to upgrade the clusters to assault missiles. Or drop the hull or seismic charges in order to give Kath either predator or lone wolf.
(Eventually this build will be run without the hull upgrade and take the Slave-1 title with extra munitions.)
Thanks in advance for the critiques. ![]()