So I was just playing around with the Enemy Within material and rolled up a Mutant character (turned out with some truly awesome stats, legitimately rolled; unfortunately won't be using him in a game as I had no witnesses!). When I got around to rolling for his starting Mutation, I rolled (100) The Warp Made Manifest , making him a de facto Daemon!
It got me wondering about how GMs and players alike would handle a starting character with something like this. For starters, he's a friggin' Daemon; what Inquisitor in his right mind would even recruit someone as clearly corrupt as this and what Acolytes, if they knew, would tolerate his presence? Second, he has a Fear rating of 2; this is pretty scary on the old fear-o-meter. Are his companions having to roll Willpower every time he shows his face, or every time he enters the room? Is he going to be able to hide this Fear rating somehow?
I suppose it comes down to a question of how to handle any of the gross physical mutations. Some mutations are easy to conceal, but others like wings, extra arms and so forth are just too obvious. For a character in play, there's the potential for "mitigating circumstances" for service in the Inquisition or whatever, but being recruited as a mutant? Slightly different kettle of fish.
Just looking for some thoughts.
[Just as an aside, the Mutant I rolled up ended up with Unnatural Toughness (1) which was chosen, The Warp Made Manifest (rolled for his "freebie") and Bestial Hide (took Mystic Role, rolled an extra 10 Corruption Points for being a non-Sanctioned Psyker and got an additional Mutation in place of a Malignancy, as per his Background Bonus). Between all this and a TB of 4 (natural Toughness 35 +5 from starting XP), he ended up being pretty resistant to harm: TB 4 +1 (Unnatural) +2 (Daemonic) +2 (Natural Armour) = 9 "Armour Points" to get through before even considering actual Armour. I couldn't resist splashing out on True Grit with his starting XP and the fact that I'd chosen his Homeworld as the variant Forge World "Pellene" and as such, had Resistance (Radiation) and Dark-Sight was just gravy! Sigh. So much for curiosity-rolled characters that will never be used...]