The Magic chapter has been updated with a correction to Channel Energy and the addition of Channeling Backlash.
NDS Fantasy
The Magic chapter has been updated with information on Damage Types and new item / spell qualities, this will probably be place in another chapter later, but for now it stays where it is.
The Wizard: Arcane Scholar has been added and the Pet chapter has been updated to include information on Familiars.
The Magic chapter has been updated yet again, this time with rules for Spell Failure.
Dude... you are a machine. LOL
And at long last the Races has been added, they probaly need some adjustments but here they are :-)
next? spells...spells...SPELLS
hehehehe
great work man, great work...
The Druid: Animist has been added and the Pets chapter has been updated to include information on Bonded Animals.
The Wizard: Illusionist has been added.
I have added a Sneak Peak on the Druids Conjure Animal spell, this is the first spells revealed :-) and obviously they my change along the way. In addition the Pets chapter has been updated to include informations on Summoned creatures.
Edited by ZulothAnd so the Druid: Warden has been added (The Ranger: Warden has been renamed Ranger: Pathfinder), this was officially the last specialization as there is now three specializations to each career. I might release some bonus specializations along the way, specifically the Wizard and Hired Sword may get more :-)
The files on the Cleric specizlizations has been combined to one file The Cleric, as my work progresse I will do the same to the other careers.
Again, fantastic work! I really like the detail in the sneak peak to spells and the options of characteristic increases to fit with the themes of races. I'm always glad to see new updates to this thread.
Keep up the great work! I look forward to additional content.
Edited by DessonRathmaI have just added a list of weapons and some new item qualities has been added. The file is named Equipment. This is only my first attempt. This probably needs a good deal of adjustments and rebalancing but here it is :-)
I had just posted doing this! Wow you did most of what I was looking for. Thank you so much Zuloth. I can't wait for the talent list and the skills.
I have read the Ranger files and have one comment. The Beast Master is too animal centric in my opinion. It needs to have a few fighting abilities. Just a thought.
I read the Knight files, I feel the Knight _Battle Brother should be a Cavalier with good riding skills or make another specialization as Cavalier. That is how I feel a true knight should be. What feel were you seeing in the Battle Brother?
I read the Rogue files, is the Treasure Hunter meant to be the thief? I could see a burglar specialization appearing somewhere. Bard is a unique one, could see some lore added or a different Bard Specialization or add some lore to Treasure Hunter. Treasure Hunter feels like a thief.
The Beast Master is intended as a support fighter, not a frontline fighter. He commands his Pet to assist himself or his allies.
Melee (Light) is a career skill so he starts out well :-)
I have read the Ranger files and have one comment. The Beast Master is too animal centric in my opinion. It needs to have a few fighting abilities. Just a thought.
The Battle Brother is intended as a heavy weapon fighter, so more on the ground than on a horse. I have mentined before in this thread that I might add some bonus careers and the Knight: Horseman was one of those :-) So I have not forgottem that knights usually rides a mount, but in my whole gaming experiance we have never used mounted combat.
I read the Knight files, I feel the Knight _Battle Brother should be a Cavalier with good riding skills or make another specialization as Cavalier. That is how I feel a true knight should be. What feel were you seeing in the Battle Brother?
Yes the Treasure Hunter is the Thief with a fancier name. If you look at the Thief career from the EotE I have uesd a good deal of the Thief Tree to build my Threasure Hunter, I have just added some Talents to help him deal with traps :-)
Regarding the Bard he has three Knowledge career skills so I think he has quite enough lore :-)
I read the Rogue files, is the Treasure Hunter meant to be the thief? I could see a burglar specialization appearing somewhere. Bard is a unique one, could see some lore added or a different Bard Specialization or add some lore to Treasure Hunter. Treasure Hunter feels like a thief.
Yes the Treasure Hunter is the Thief with a fancier name. If you look at the Thief career from the EotE I have uesd a good deal of the Thief Tree to build my Threasure Hunter, I have just added some Talents to help him deal with traps :-)
Regarding the Bard he has three Knowledge career skills so I think he has quite enough lore :-)
I read the Rogue files, is the Treasure Hunter meant to be the thief? I could see a burglar specialization appearing somewhere. Bard is a unique one, could see some lore added or a different Bard Specialization or add some lore to Treasure Hunter. Treasure Hunter feels like a thief.
I don't see any lore for the Bard? I see the Taunt's, Inspirations and Distracting Behavior? My bad, they are skills and not talents. I was looking for a talent, my bad.
Edited by gandalf9700Looking to see the skills you will lay out. I love what you are doing and think this is fantastic. Thank you for all the hard work and by no means do I want my feedback construed as negative. Keep up the wonderful job you are doing.
I do not see your feedback as negative :-) If I don't get any feedback the less likely it is that I will change or correct anything so please comment and critique :-)
Looking to see the skills you will lay out. I love what you are doing and think this is fantastic. Thank you for all the hard work and by no means do I want my feedback construed as negative. Keep up the wonderful job you are doing.
Awesome! Can't wait to see your skills and what your thoughts are. Spells will be tough as there are so many especially from the DnD world.