https://www.fantasyflightgames.com/en/news/2015/7/8/outside-the-law/



It's great to see another large unit. This came out of nowhere too!
Edited by Muz333https://www.fantasyflightgames.com/en/news/2015/7/8/outside-the-law/



It's great to see another large unit. This came out of nowhere too!
Edited by Muz333
This was certainly unexpected!
Elite Alliance Smuggler
4 Cost Smuggler
Surge abilities: Stun, Focus, Pierce 2, +3 Accuracy
Ability 1:
Perform an interact, then move up to 3 spaces
Ability 2:
While defending, apply -1 (2) Accuracy to the attack results. After an attack targeting you resolves, gain 2 (3) movement points.
5 HP
5 Speed
1 White def
Green/Yellow Range Attack
Edited by DarkJodo5 Speed bantha! Those things can book it
are 3 4 Bantha Rider lists going to be a thing? Comes out to 39 points. (Thought they were 13 for some reason.) Unless they can't interact....
Elite Bantha Rider
9 Cost Creature Brawler
Massive
Surge: Pierce 2(3), +2(3) Accuracy, Habitat: Desert
Ability 1:
Choose up to 3(2) adjacent hostile figures and roll 1 red die. Each of those figures suffers damage equal to the damage results.
Stampede:
When you end your movement in spaces that contain other figures, each hostile figures in those spaces suffer 1 damage. (Really guessing here)
21 HP (!)
5 Speed
0 Def
Blue/Red Range attack
Edited by DarkJodoNo new imperials. I'd like to cry tears of joy.
Stampede probably damages anyone whose space you move through.
I think the smugglers will be useful in the campaign setting. A cheap ally that can stun. As an Imperial player I don't look forward to them!
I'm more impressed with the 21 health of the Bantha, although it looks like no defense die so he will just be there to take a pounding. Stampeded into the middle of things and let your allies pick apart the enemy? Looks like a nice compliment to the bounty hunters.
I'm going to play this army for funsies:
Elite Bantha Rider 9
Elite Bantha Rider 9
General Weiss 16
Officer 2
Officer 2
Temp Alliance 1
are
34 Bantha Rider lists going to be a thing?Comes out to 39 points.(Thought they were 13 for some reason.) Unless they can't interact....
The 9 point one shown is an elite version, so no more than two can be deployed in skirmish. Not sure if the grey card is just not shown or there are only elite versions of these ally packs.
Gonna love painting that Bantha!!
The 9 point one shown is an elite version, so no more than two can be deployed in skirmish. Not sure if the grey card is just not shown or there are only elite versions of these ally packs.
Only 1 Deployment card for Bantha Rider. Smugglers have a hidden deployment card that can be assumed to be the grey version.
Edited by DarkJodo
The 9 point one shown is an elite version, so no more than two can be deployed in skirmish. Not sure if the grey card is just not shown or there are only elite versions of these ally packs.
Only 1 Deployment card for Bantha Rider. Smugglers have a hidden deployment card that can be assumed to be the grey version.
Dang. No herds... ![]()
I really hope Wave 3 and Wave 4 aren't JUST figure packs. Especially ones that focus so heavy on skirmish.
(Also, theres more planets than just Tatooine, FFG. )
The Bantha Rider looks crazy good for both skirmish and campaign. Even with no defense, 21 health won't go down quick and if it gets in close,it will hurt - all for only 9 pts.
The Rebel Smuggler will be good filler and looks like the Non-elite will cost 2 and will enable high act lists like the imperials.
Edited by DeadwolfI'm surprised we haven't seen a Leah figure pack yet...
The Bantha should come with some '10' damage tokens.
Wow! Love the bantha. Wave 4 is announced and advertised but Wave 2 hasn't even hit the stores yet. Weird.
I'm surprised we haven't seen a Leah figure pack yet...
She won't be in a skirmish wave.
Likely be released alongside the next expansion similar to Boba Fett & R2D2/C3PO.
If the regular smuggler is 2 Points I see myself playing 4 of them. They'll be really good for Scenarios and Terminals...
Edited by DerBaerSmuggler will be great for campaign. Finally an ally that doesn't give the IP a ton of threat to spend.
I hope this is the start of more content for IA like descent has....
Edited by ReirycSmuggler will be 2-3 points and so will R2 and 3PO, rebels will suddenly get a lot more activations. A couple may even make it into scum lists to increase their activations.
Love the banthas, great sculpt and just what scum needed.
I think we will see a campaign wave to go along with this skirmish wave, just like with the twin shadows + hired guns / wookies announcement. FFG are probably holding onto that announcement until gencon.
Smuggler will be 2-3 points and so will R2 and 3PO, rebels will suddenly get a lot more activations. A couple may even make it into scum lists to increase their activations.
Love the banthas, great sculpt and just what scum needed.
I think we will see a campaign wave to go along with this skirmish wave, just like with the twin shadows + hired guns / wookies announcement. FFG are probably holding onto that announcement until gencon.
It says right in the article these figures are not associated with anything else. Same as wave threes new units.
Edited by Toqtamish