Z-95 & Y-wing scum

By Estarriol, in X-Wing Squad Lists

Binayre Pirate (12)

Feedback Array (2)

Binayre Pirate (12)

Feedback Array (2)

N'Dru Suhlak (17)

Lone Wolf (2)

Cluster Missiles (4)

Syndicate Thug (18)

Ion Cannon Turret (5)

Unhinged Astromech (1)

BTL-A4 Y-Wing (0)

Syndicate Thug (18)

Ion Cannon Turret (5)

Unhinged Astromech (1)

BTL-A4 Y-Wing (0)

Total: 99

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What do you think?

Only thing I would change from that list is that BTL-A4. Not sure if it is worth the extra shot when Y-wing has lousy 2 die attack anyways and that does not seem like worth the turret arch sacrifice for me. And maybe just change those Feedback Arrays off and upgrade those Unhinged Astromechs for R4-B11 Astromechs?

Edited by Zazaa

its tough getting suhlak to proc with 4 ship builds. if you start suhlak off by itself and fly the three in formation, as your opponent, i would fly at suhlak and thank you for spotting me 23 points

Only thing I would change from that list is that BTL-A4. Not sure if it is worth the extra shot when Y-wing has lousy 2 die attack anyways and that does not seem like worth the turret arch sacrifice for me. And maybe just change those Feedback Arrays off and upgrade those Unhinged Astromechs for R4-B11 Astromechs?

Never mind, coffee just kicked in. We're talking S & V.

Edited by Stoneface

its tough getting suhlak to proc with 4 ship builds. if you start suhlak off by itself and fly the three in formation, as your opponent, i would fly at suhlak and thank you for spotting me 23 points

Agreed. You've already got the makings of a good Scum swarm. N'Dru is 23pts on his own. You can turn those points and your remaining point into 2 Pirates instead for more numbers.

Another option I've had in mind was running Kath Scarlet with instead of the Y wings, but I just dislike the whole large base ship meta thing we have these days.

In many ways I WANT them to chase N'Dru because it stops me having to worry about turning the Y-Wings around! So keeping in mind N'dru becomes bait, I could trade his upgrades for Outmaneuvre and invest the points elsewhere. People still won't want him behind them...

Here is one Y-Wing build that you could consider for you squad if you end up changing that N'Dru off.

Drea Renthal(22)

Y-Wing

-Proton Torpedo(4)

-Proton Torpedo(4)

-Ion Cannon Turret(5)

-R4-B11(3)

Total of 38p.

Drea Renthals Pilot Ability is pretty good if you want to use Torpedoes. It says that 'After you spend a target lock, you may receive 1 stress token to acquire a target lock.' And Proton Torpedoes requires you to spend target lock and then throw four attack dice and turn one eye for critical hit. Then you could take one stress token and get Target Lock from the opponents ship and according to the number of hits you just throw, you could either throw blanks and other non-hits again or if you score good amount of hits you could use that R4-B11 for make opponent to throw his defence dice again or some of them at least! It is quite expensive ship, but you could still get one Syndicate Thug with Ion Cannon Turret and three Binayre Pirates. But it is also trouble for the opponent!

I've run Drea with R4-B11, ICT, BTL-A4 and she died very quickly. People don't seem to like named y-wings :) I was tempted to stick some flechette Torps on her to get done stress on all those ig-88 lists I'm expecting to see.

Another fun idea...

N'Dru Suhlak (17)

Kavil (24)

Blaster Turret (4)

R4 Agromech (2)

Binayre Pirate (12)

Feedback Array (2)

Binayre Pirate (12)

Feedback Array (2)

Torkil Mux (19)

Blaster Turret (4)

Feedback Array (2)

Total: 100

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