Alright, long time update incoming. 500 point 3 player game Including a custom mission. So there you go. And tonight/tomorrow, I'll put up some new fleets, yeah... lots of stuff in store.
The Perzorras Raid
Prologue:
Dawn slowly graced Perzorras' western continent, quiet shafts of light filtering down through the gauzy clouds turning them incandescent shades of scarlet and orange. It was 4:48 in the western district, the prison district. Under its deceptive glow, the soft amber marble shrouded in wispy clouds, was little more than a labour colony.
4:49. Eleven minutes until the work day began, when overseers from the Imperial Security Bureau and several volunteered regiments would parade the countless thousands of prisoners out from their cells and take a headcount: dispensing punishment or awarding proper 'rehabilitation' where they saw fit. It wasn't merely a place to remand the violent criminals of society, it was a place of forgetting: political prisoners, dissidents, non-compliant public figures, and even those held 'in trust of the state' would dot the registers along with petty thieves and scofflaws.
The last few off-worlder ships were slowly climbing into orbit ahead of the commencement of the Western district work day. Nameless freighters and contracted system skiffs shuttled the produce between districts while others would have to brave the cordon zones before jumping to a more hospitable system. And to facilitate that, the world was watched over by a single unchanging star in the western sky.
Far above the surface of the ISD Gloria hung like the sword of Damocles above the prison colony. It was an unwavering symbol of the Imperial Security Beuro's undisputed mastery of the planet. A half dozen lesser cruisers would streak through the heavens, twinkling satellites far below, but that one star was unchanging.
Captain Imshael Wolst looked at the large chronometer mounted on the bridge of his Star Destroyer. The mighty warship basked in the light of a new dawn which peeked out from beyond the horizon and slowly inched across the cool gunmetal floors towards the command dais.
The thirty year old Imperial officer's face was sallow and gaunt as if the flesh barely stretched over his high cheekbones and high brow. Yet he sighed, watching another freighter break away from the surface and meekly slip past the bow of the massive destroyer.
“Status.” Wolst said before clearing his throat.
“Sir,” The sensor officer chimed, “Code clearance passed. Freighter Ogopogo has been cleared.”
The captain nodded. “Very good. Adjutant, bring my tea and some of that canleon honey if you would.” Wolst shifted his weight and squinted while taking in the Perzorran sunrise.
A sudden crystal chime piqued his attention. “Sir, two contacts identified: Victory -class star destroyer Pegasus and modified frigate Raven have arrived near the old dock buoy. Distance to contacts is eighteen-point-three megalight and closing.”
“Peculiar.” Wolst sighed and held up a hand to the petty officer with the serving plate. “Open up a channel.”
There was a blip, a hiss, and the unmistakable sound of a rasping crackle. “Hackett, we've been over this. The ISB is beyond your current jurisdic-”
“This is acting captain Camlee of the VSD Pegasus . We have authorization to complete a prisoner transfer.”
The reply stymied any response from the gaunt man for a few moments. Wolst glanced back to the adjutant who shook his head. The captain bit his lip and slowly turned, eyeing the distant silver speck.
“Captain, we have no notification from the Sector authority or the governor about a prisoner transfer. Change course to heading zero-zero-zero and remain outside the cordon zone until we receive clearance codes.”
“I see.... standby for clearance.” Camlee intoned.
There was a series of blips preceding an unnerved yowl, “Sir, new contacts bearing zero-four-zero and closing. Fighter craft dropping out of hyperspace, Assault Gunboat class. Pegasus is launching fighters!”
Wolst blinked, rising from his seat and staring at the silver dot that was the Pegasus. His voice dropped to a gutteral snarl,“It's treason then, is it?”
There was a faint chortle in reply, “Might want to take a step back, I wouldn't want to have to hurt you. Prisoner L-one-one-two-five-seven, we're sending a shuttle to pick them up then we'll be off.”
“Over my dead body. Lieutenant, order first squadron into position. Engage any vessel attempting to bypass the cordon.”
The sensor officer piped up once more, but by then the telltale eldritch hues of ships dropping out of hyperspace could be seen streaking off the starboard bow, “Contact, thee more ships, EF76 Nebulon B-class frigate and two civilian marked CR90 corvettes. Numerous snub fighters, Z-95 and B-wing classes!”
Camlee' voice grated on the ISB officer's nerves, “Well, that's not how I'd want it, but I bet they'd oblige.”
Wolst was on his feet and striding over to his communications officer, while spouting off at a slight clip, “Comms officer, dispatch all garrison fighters and bring the squadron into formation. Now!”
...
Far below on the mustering fields of Perzorras' prisons spread across the western district, dozens of officers checked their lists for the day-to-day to commence. Few noticed that the ever-watchful star that had remained immobile above the world had moved for the first time in years.
...
Player's note: This one is a little different, we finally got our group back together, set everything up, lo and behold, camera died and I wasn't using my phone. I'll hunt around to see if any of our group took any pictures worth posting. But yeah. Anyway, our 'battle 2' for this little mini-arc is a little bit different, notably because we have 3 people playing 2 vs. 1.
Our 'Coalition' raiders included my two opponents versus me, each of them with 250 points and me with 500. The 'drain' for them was still having 2 admirals which we concluded as fair given the potential for having the 'best of both worlds' though I'm not sure a VSD II can be called 'best'. Anyway, we had that, and made it clear that the two forces may not benefit from each others special rules (IE, Gallant Haven affecting an allied TIE interceptor,).
We also sliiiightly tweaked the mission just a smidge to fit the theme. More on that below.
Thanks to FoaS of course for the KDY application to prettify my groups random mission ramblings.
ISB Briefing:
......
Firebase Aswalgo: T-2
++Start mission briefing log: Firebase Aswalgo FB-3-0119-0458++
“ Alright pilots, we only have time to go over this once. As of o'four-fifty hours the cordon ha been broached and an enemy fleet has arrived in-system. Presumably, they intend to ferry out criminals to destabilize the region. We can't let that happen.
C-and-C has identified three key approach vectors that the enemy fleet will almost certainly utilize to ferry in their strike forces and commando units. That's the key, controlling these approach vectors will cut off the number of ground-attack forces will be hitting our western district complexes. AA can't hope to knock all of those birds down if they come in force and anything bigger than a tramp freighter will probably still have enough wind to knock out our guys on the ground.
Key in these coordinates and shoot down anything that comes at you, don't give them an inch!
ISD Gloria , and Protector squadron are already forming up and Flight group Guardian scrambled two minutes ago.
Chief Wens? They're good to go?
Right! Flight group Fury, the TIEs are fuelled, so get a move on! Grab your garters and get to the gantries, let's go kill us some Rebs!” ++End log++
+++Order of battle+++
Imperial Security Beureau- Perzorras' 1 st Squadron
Imperial-I class Star Destroyer Gloria (18.)
Imperial Light Cruiser* Protector (14.)
Imperial Light Cruiser* Alert (2.)
Imperial Light Cruiser * Resolve (6.)
Imperial Raider I-class Corvette Monitor I (16.)
Flight group Fury: 4 Tie Ln flights led by Aestermon 'The Hound' Mynoe (4a, 4b, 8b, 20.)
Flight group Suppressor: 3 flights of Tie Sa (10a, 10b, 12a)
Flight group Guardian: 2 flights of Tie Ad (8a,12b)
*Rated Gladiator-II class Star Destroyer equivalency.
The Imperial Security Bureau's presence in the Perzorras system was significant thanks to the large assortment of labour camps and prisons which contributed a significant source of income and raw materials to the local governor. While reports of the facilities amounted to them being anarchistic states governed by prisoner's eking out their own miniature empires under vicious warlords, the facility was nominally separate from the protectionist blockade around the planet. From his flag under the ISD Gloria , Imshael Wolst was given complete control of the picket squadrons around the planets, and several firebases on the planet surface.
Renegade fleet “Blockade Buster, 2 nd unit”
EF76 Nebulon B escort frigate Ansuar (3.)
CR90a Ilchuss (15.)
CR90a Hecate II (17.)
Green Group: 2 flights of Z 95's purloined from the Port Eikron hangars. Led by Minnos 'Buster' Braum (11b, 21.)
Blue Group: 2 flights of B-wing fighters on loan from the Rebel Adamantine strike force. (7a,7b)
HWK-290 Pixous (11a)
Commander Audren's first assignment as the officer in charge of a task force was a difficult one: find a site of importance for the Imperial remnants in the outer reaches of the Ceknell subsector and eliminate it to create a public relations victory. Records of Captian Arboe's imprisonment were leaked to several Renegade agents who handed the intel off to Commadore Lylent. The plan was to ignite a potentially dangerous situation, or to escape as quickly as possible if both Imperial forces turned their attention to the task force. G-75 transports, YT-1300's, and a number of other freighters were scrounged up with a rearguard of CR-90 corvettes, though this secondary 'prison raid' fleet would not arrive until fifteen minutes after the operation commenced.
Fleet Captain Reylk's provisional forces- Pegasus Squadron
VSD-II Pegasus (13.)
M/Frg* Raven (1.)
Flight group Jinx- 2 flights of Assault Gunboats from Jinx Squadron. (9a,19.)
Flight group Predator- 3 flights of TIE Interceptors from the Cinder Knights. (5a,5b,9b)
The particular of Captain Camlee's actions were officially undisclosed following the incident, but the plan and objectives couldn't have been more certain. Prozerras prison complex included a number of high-ranking political figures opposed to Admiral Hackett, the Pegasus would provide the protection for an extraction force. It was this secondary force's job to extract Captain Arboe and any other significant figures that could be used to indict Hackett or offer open resistance against his rule as defacto military governor of the Ceknell Subsector.
++T-0++
Holopic footage of the battle has pinned down the exact position of the two opposing forces during the attempted prison break at Perzorras.
ISB fleet captain Wolst deployed most of his forces in two separate formations, a centre force and an eastern contingent. The Central task force created a long slow line abreast; anchored on the contingent's left flank by the ISD Gloria supported by the Imperial Light cruisers Alert and the Protector , and ended with the Raider-class corvette Monitor I. Both wings would advance at one-half speed while the Imperial Light Cruisers Protector and Alert would engage at one-third power to create an envelopment. Three Tie fighter flights from Fury squadron were deployed alongside the Monitor I , acting as a combat air patrol.
This central contingent had two main objectives:
-
Destroy the Renegade main contingent in detail.
-
Hold the Western Approach drop vector as well as the Station Approach drop vector to maintain the integrity of the Perzorras cordon zone.
Fleet Captain Wolst stationed a secondary strike force with a strong fighter contingent to guard the Eastern Approach drop vector. The force was centred around the Imperial Light Cruiser Resolve, a nd supported by Tie Advanced from flight group Guardian, Tie Bomber group Suppressor , and a Tie fighter flight under the direction of Group commander Braum.
This smaller detachment had only a single task assigned to it:
-
Contest the Eastern Approach drop vector for as long as possible; withdraw if circumstances necessitate.
While the detachment was deemed suitable for anti-pirate operations, or prison suppression, it was also rated as unsuitable to take and hold the approach against a concentrated frontal assault.
Captain Camlee's contingent generally remained separate from the Renegade forces during the battle, and may have been hampered by the gulf between two unsupported forces. The modified frigate Raven was stationed off the port side of the VSD Pegasus , poising it to interdict any attempts by lighter ships in Wolst's line to attempt to harass the slower Victory. Assault Gunboat group Jinx was given free reign to attack any targets of opportunity, and to disengage if required. The two flights from Jinx squadron formed up off the Raven' s port bow, positioning themselves and their slower attack craft to engage either of Wolst's ISB contingents. Meanwhile, Tie interceptors of fighter group Predator were positioned behind the industrial detritus field at point R.2 where they massed for immediate offensive counter air operations. Reports never indicated the presence of an enemy force twice their number.
Camlee's operational goals were as simple as they were specific:
-
Broach the Perzorras cordon zone and allow for a commando force to raid the Westerra prison complex to retrieve inmate Arboe.
-
If at all possible, open a viable assault lane for repeated targets on the western continent to maximize confusion and allow for an escape.
Commander Audren's raiding fleet was a very tightly knit group, principally built around the use of speed to maximize its firepower. It appears as if the echelon formation was created to form a 'weave' if need be, enabling each element to engage and slip through any blockade attempted. But the formation exited hyperspace off its mark and presented itself to the ISB forces as an eastward-aligned line abreast.
The Ansuar acted as the fleet's flagship, and formed the anchor element on the left flank of the fleet. CR90's Ilchess was stationed in the middle with Hecate II taking up the lead strike position. Fighter cover was centred in a loose net protecting the Ansuar.
Persuent of Lylent's orders, Audren had three primary tasks:
-
Escalate tensions and inflict significant losses, moral and materiel, on the Imperial forces in the region.
-
Disable or draw away the ISD contingent to make room for the follow up fleet.
-
Avoid confrontation and offer assistance to Camlee's attack force.
++T+1++
Under Captain Camlee's discretion, operation begin in earnest when VSD Pegasus breaches Perzorras' red-line cordon zone. Wolst's flagship ISD Gloria signals the start of his fleet's operations moments later by leading one pincer of the central task force's envelopment. Both Renegade CR90's turn sharply to port at flank speed, skirting the asteroid field at point L.2 and turning sharply to face the Gloria . The swift manoeuvres quickly render the Imperial Light Cruiser group in the middle of the formation without a clear goal other than containment. Tie fighter group Fury separates from the Monitor to act as a wide anti-figher screen in front of the Light Cruisers.
Audren's flagship, the Ansuar , increases to flank speed. Its trajectory situates it on a heading to engage the Monitor and approach the Western drop vector separate from the pair of corvettes.
Nearer to the Eastern Approach, the Pegasus completes launching of Tie interceptor group Predator. Predator group approaches the enemy fighters massed straggling alongside the ILC Resolve . The enemy fighters weren't massed together, and were spread between the R.1 point debris field and Perzorra's No.6 inspection station. Tie Advanced maintains a protective bulwark while Tie bomber group Suppressor musters behind.
ISB forces close all the drop vectors for the Perzorras' western continental prison complexes.
++T+2++
Modified Frigate Raven' s long range turbolasers rake the lead flight of Guardian s quadron, inflicting casualties on the tie advanced vanguard. The modified frigate then decelerates, yawing to port as it approaches the station's drop vector.
Guided by the Pegasus , Tie interceptor group Predator holds formation until ILC Resolve engages Pegasus at maximum range. Predator group rares past the ISB's fighter Vanguard, sewing havoc among the massing TIE bomber formations. Beta 1 and Beta 2 flights of Predator group run amok, destroying an entire flight of TIE Sa before the Suppressor bomber group can react. Beta 3 flight of Predator group engages the battered element of guardian flight but can't quite seem to destroy the battered Guardian vanguard. ISB fighter contingents are close to collapse before control can be re-established.
Near the Western Approach, the pair of Imperial light cruisers in Wolst's central task force continue their crawling advance. Gloria directs Fury squadron to eliminate the leading element of the Renegade snubfighter force, and the entire group is sent after 'Buster' Braum's lead Z-95 group. Despite a concentrated effort on the part of the ISB garrison forces, Resolve group finds itself bogged down in a dogfight against the slower but resilient Renegade craft. In the ensuing counter attacks, and aided by efforts of the Ansuar 's elite flight controllers, Braum's Z-95 group effectively destroys more than twice their number in Tie fighters, while a flight of heavy B-wing fighters engages Fury flight Alpha 3 at stand-off range with concussion missile. Fury group is effectively destroyed in its entirety ((Ref.#229.4 Rescue Operations).
ISD Gloria 's long range batteries impact across the shields of both Renegade corvettes, destabilizing the energy fields but leaving both vessels unscatched. Frigate Ansuar engages the Raider Monitor I , but a prepared crew brace for impact and negate the majority of the damage inflicted. Ansuar slows to cruising speed and engages starboard lateral thrusters.. Z-95's of Green group take up a position contesting the Western Approach now that all enemy fighters have been eliminated.
The thus-far unengaged Assault Gunboats of flight group Jinx choose this time to intervene on behalf of the Renegade forces. Banking hard and accelerating to attack speed, they begin their initial attack run on ISD Gloria. Long range torpedo runs yield mild damage as they impact on the Imperial-class's prow-shields.
Near the Eastern Approach, Predator group's initial offensive stalls. After an intense dogfight, ISB forces now under the command of group commander 'Hound' Mynoe dispatch the each flight of Tie interceptors one by one. The cost is high: many of the ISB flights sustain considerable damage in return as the nimble attack craft made them pay dearly for their efforts, but control is re-established of both the Station and Eastern Approach, though attrition rates among ISB pilots reach nearly fifty percent.
++T+3++
Renegade CR90 Hecate II takes the initiative, engaging ISD Gloria at point blank range with its turbolaser and laser cannon batteries. The corvette's light guns induce fluctuations on the prow and starboard capacitors but little else. Its wild acceleration draw it in the path of the Ansuar, triggering proximity alert klaxons and temporarily closing the Western Approach to any assault ships.
Near the eastern approach, ILC Resolve brackets the Pegasus with heavy concussion munition as it closes, causing complete shield collapse on the prow and starboard. A second salvo from point blank range causes complete shield failure and scars the Pegasus 's port gun batteries, destroying its targeting cogitator bank. Resolve slips past the Pegasus, trying to break off and disengage now that the IISB flagship appears to be floundering.
However, Resolve 's approach was ill-fated: even as the Light Cruiser slipped under the Victory-class's prow guns, targeting solutions were fed to the Raven' s gunnery crews who locked on to critical systems on the ageing Imperial vessels. As the Resolve began its yaw and increased its engine output, Raven opened fire. The first salvo from the Raven 's starboard side bypassed the weak stern deflectors of the Resolve , impacting its engine compartment and tracing missiles across the back of its control tower. Concentrated turbolaser fire mixed with advanced concussion missiles gouged out huge section's of the control tower, destroying its communications array leaving the vessel silent. The relentless barrage from the modified frigate left the Resolve listing out of control, engines firing uncontrolled as the Light Cruiser began to lose power. Pegasus' s weak stern battery put the light cruiser out of action, collapsing bulkheads in the unshielded engineering compartments and causing secondary explosions which rippled through the stern of the vessel, gutting Resolve' s stern and central compartments.
The Western approach sees a partial reversal in fortune for the Renegade forces. Wolst's ISB forces under Protector and Alert continue close coordination with the Gloria , waiting for the lead ship's signal before commencing long range bombardment. Gloria 's batteries lock on to Hecate II , and despite the corvettes impressive turn of speed, a torrent of fire stitches across its easily picked-out engine compartment. The smaller ship explodes as rippling explosions consume the entire vessel leaving nothing but a shattered debris field. Hecate II is lost with all hands. Gloria 's torrent of fire even catches the CR90 Ilchess , impacting its shields and collapsing them almost immediately. A stray shot knocks out the corvette's secondary reactor, causing a power drain and relay failure. Damage reports indicate no loss to main systems, but engineering teams are tied up manually rerouting and repairing a series of burn-outs and control system failures, spreading these teams thin across the ship.
Gloria 's tractor beam captures the Ansuar , bringing the renegade task force in line as the light cruisers close in. The signal was relayed from the Gloria to both Light Cruisers: open fire. Turbolasers from each heavy barbette mount wracks the sturdy escort frigate, shaking the vessel and buckling the port keel struts. All the while, flight crews relate targeting information from their main banks to its fighter escort. The target: Monitor I . Strafing runs from B-wings of Blue group swiftly puts Monitor I out of commission,
Renegade fighter craft and Camlee's Assault Gunboats continue uncoordinated bombing runs on ISD Gloria , despit the precarious position of being caught between a triangulated net of ISB capital ships.
The remaining Tie bombers of Suppressor group engage the Pegasus at the fringes of the Eastern Approach while Guardian flight engages the Raven . Rocket attacks from the Tie advanced impact against the starboard shields, causing the emitters to temporarily overload, leaving the section vulnerable. Group commander Mynoe's Tie fighter flight breaks off its attack and adjusts its heading. It would make contact with the ISB central task force, but for now, it took up positions near No.6 station until it could be relieved.
Renegade fighters still control most of the attention on the Western Approach, keeping the drop vectors open for as long as possible. But the Station Approach and Eastern Approaches remained closed as ISB fighter patrols protect what avenues they can.
++T+4++
Despite its impending doom, Renegade commander Audren orders his bridge staff to remain at their controls as all non-essential hands are given clearance to head to the escape pods. Fighter control continues their information assault on Gloria, picking out several key emitters that short circuited, leaving nearly undetectable fluctuations in the Gloria' s thus-far impregnable shields: Braum was selected for his expertise, launching the initial attack. Advanced proton torpedoes slipped through the Gloria' s shields, impacting on its weakened capacitors and detonating its primary bow shield projectors. Gloria 's shield splutter and collapse, leaving it open to the waves of inbound Renegade strike fighters.
Gloria 's targeting shifted dramatically as its shields collapsed. Most of its heavy weapons were temporarily slaved to the point-defense systems, creating a lattice of lethal fire. Braum is killed when turbolaser fire clips his Z-95 and sends it spiralling into the Gloria 's bow. Casualties soar as Renegade fighter flights enter the labyrinth of fire to engage the now vulnerable Star Destroyer. ILC Protector adds its firepower to the Gloria 's while ILC Alert is retasked: it's mission, seek and destroy. Audren's command ship is given priority by Alert' s commander, Captain Veignt.
The Alert engages the Nebulon B at close range, volleys from its heavy lasers causing an explosion in the Ansuar' s spine, shattering the support struts and splitting the vessel in half. As it sheds parts, the stern engineering and reactor compliment is struck again, forcing the reactors into a meltdown. The shockwave from the collapsing reactor core entirely shears the prow and stern, emergency bulkheads saving most of the forward compartments from the internal explosions that buckle its superstructure. What's left of the Ansuar is dragged into Perzorra's orbit (See. AL2.2441 Ansuar crash site recovery).
ILC Alert is ordered to pursue and engage the Ilchess while Protector escorts the ailing Gloria. In an eerie echo of Audren's final orders that occurred only moments before, Wolst orders his crew to the escape pods as the Rebel fighters target his vessel. The crew panics as word spreads among the staff, aided by the rocking impact as the B-wings of Blue group target and destroy the system's life support systems. Assault Gunboat group Jinx skims the surface of the Star Destroyer despite taking several losses. Close range torpedoes penetrate the Star Destroyer's durasteel hull and explode internally, setting off the port tibanna pumps causing an emergency venting before its holding tanks were breached. Five decks were vented into the void, and six more were immediately plunged into darkness as the relays cut all power to the starboard side to slow down any chain reactions. Gloria is put out of commission and set adrift, though it remains mostly intact. Protector remains alongside to conduct retrieval operations and suppress any Renegade fighters in the area. With the Gloria thought to be destroyed, and casualty rates spikes to more than 75%; a large number of Renegade fighters engage their hyperdrives, leaving the remaining ranks further depleted.
Near the No.6 Station, modified frigate Raven 's anti-snubfighter barrage drives off group commander Mynoe's Tie fighters and permanently grounds one flight of Te Advanced from Guardian squadron at No.6 station. The second element retreats to the exposed inspection hangars where work crews patch up any system that can be fixed. The ground crews extract wounded pilots, scavenge parts from downed aircraft and maintenance vehicles, and in several cases, volunteered for sorties with Guardian flight (see citations, AL.022). Despite devastating fire from the Raven , and numerous casualties inflicted on both air and ground crews, Guardian squadron remains operational, contesting the Station Approach with constant short-duration sorties.
Despite mounting casualties, the Renegades remain in control of the Western Approach, but due to the valiant efforts of Guardian squadron, the Station Approach is held by the Imperial Security Bureau’s forces and the Eastern Approach is contested by elements of Suppressor group.
++T+5++
The battle for the No.6 Inspection station proves to be a frenetic affair for the pilots of Guardian group. Modified Frigate Raven 's anti-ship battiers pelt the station's exposed superstructres, causing fires and significant damage, while its more accurate close in weapons systems train themselves on the numerous hangar bars and masking support struts that could shield Tie Advanced. More and more of the patchwork ISB fighters are put out of action, depleting the failing numbers until only a single fighter was left semi-operational, flown by the volunteer pilot Aldrik Zeen.
The Western Approach sees a dramatic reversal in fortune: aided by interlocking fields of fire, Protector and Alert 's effective anti-snubfighter patterns create an interlocking deathtrap. Few Renegade fighters that remained after the destruction of ISD Gloria were allowed to escape.
Tie bombers remained nominally in control of the Eastern Approach, but by now, the Western Approach is firmly in the hands of the ISB. Guardian squadron doggedly hangs on to the Station and its approach.
++T+6++
ISB group commander Mynoe's return to the central station was thwarted by the Raven 's auto-tracking turrets. The arrival of Ilchess only ensured that the station finally had to be abandoned by outside forces. Tie Advanced group Guardian , reduced to merely one fighter, finally loses control as the corvette Ilchess blocks the main hangar doors with its bulk, covered by modified Frigate Raven' s weapon batteries. No.6 station falls to the attacker's forces.
As the Pegasus makes its approach on the Western district prison yards, the ISB ships reform around the Gloria , ferrying survivors to safety. HWK Pixou s's hyperdrive was destroyed by the Protector 's forward batteries, and trailing fire destroyed the light freighter before it could descend to the planet below.
While the ISB forces nominally retain control of the Western and Eastern Approaches, the central station is held indefinitely by Camlee's forces.
+Result+
10 tokens for the ISB under Wolst. vs. 5 under the 'Coalition',
'Coalition' forces lost included the Frigate Ansuar , the corvette Hecate II , “Luke” Braum, 2 flights of B-wings, a flight of Z-95/X wings, and an HWK in addition to 3 Tie In flights.
The ISB garrison force lost the ISD Gloria , the ILC/GSD Resolve , 3 flights of Tie Ln, 1 Flight of Tie Ad, and 1 flight of Tie Sa.
The total came to 425 VP for the ISB and 410 for the Coalition. A 5-5 win for the ISB.
Take away:
a 3 person game is totally possible, and the inherent advantage of flexibility for dual-faction teams is reduced by the expenditure of an additional commander and a strict 1-1 alternation between multi-player teams. We orchestrated it that Camlee's command was the 'primary' figure, and was the default 'first choice' in each activation, but we gave the other 'coalition' player 3 chances to 'seize the initiative' and activate first if they wished. In retrospect, while it worked great and it was used twice in key circumstances, which all would have made the difference, it should have just been the player with the lower number of points in the coalition chooses who is first or second on the 'team'.
Overall, it was massively enjoyable... and now, back to tournaments. But I'm really hoping that we get a few more games in soon too.
Epilogue:
The Sentinel's engines screamed as the vehicle touched down amid a swirling eddy of dust and smoke on the rooftop of the prison complex Its dual laser cannons glowing white hot as the landing ramp hammered down on the old ferrocrete slab.
The Pegasus 's 29 th Navy armsmen squad rushed down the ramp to the dusty rock below. The olive uniforms studded with grey plates standing out distinctly against the sun-scorched adobe finish. In the center of the dozen guardsmen was a single officer, a black-lined stormcloak over her shoulders, peaked cap, and a heavy blaster pistol loosely held in her grasp.
Camleee glanced about for the briefest of moments before the sergeant pressed down on the back of her neck, shoving her into a crouch,
The burly sergeant squinted and knelt down, carbine brought up to his shoulder as he scanned the surrounding rooftops, “LZ isn't clear ma'am, keep your head down. Silver studs are blaster magne-”
The rest was drowned out by the holo-link spluttering to life, “Stand by, Breakout two-nine. Dust off in three... two...one... Lift off-”
The Sentinel's engines flared to life, buffeting the crenellated roof with its backwash and kicking up an impenetrable beige miasma of sand and ferrocrete powder.
“Stallion-six is airborne, resuming CAS formation. Happy hunting, Breakout two-nine.”
As the Imperial lander throttled up and climbed into the cerulean sky, Camlee chanced another glance at the surrounding rooftops of the compound albeit with more caution than last time. Five ruined towers jutted up from the outer wall, scoured black by cannon fire or pitted with flachette. The barrel of the NK-10 ion cannons sticking up like twisted monuments as their charred and holed barbettes vomited acrid black smoke which wafted over the compound's open yards.
A single recessed doorway marked with the Imperial medical corps sigil yawned in front of them. The sergeant wordlessly signalled a pair of troopers forward and turned his back on the door, eyes-scanning the surrounding rooftops.
The armsmen scurried towards the bastion-like edifice, quickly tapping on a keypad. A ruddy faced corporal called back, “Codes are changed and emergency protocols enabled. Going to have to use a datapick to hack this open.”
“ET?” Camlee called back as the sergeant unfaltering stared at one particular rooftop corner overlooking their landing pad.
“Can't say for certain ma'am,” He reached for the small black tool sachet on his belt. “forty, forty five seconds.” The second trooper next to him stared at the doorway, E-11 held across his chest like he was on parade.
Camlee nodded. One could push a crew enough to always expect the best of them, but to push them too far was to invite disaster. The young acting captain nipped the inside of her cheek, sucking on the pinprick of blood.
'She'd know where that line was'.
There was sounds elsewhere, other teams, stiffer resistance, maybe even inmates by the sound of the wailing klaxons to the east near a massive block-compound belching smoke from its upper floors. It was too far away for a stray missile-
The fine hairs on Camlee's neck prickled at some six-sense response as a tide of uneasiness crept over her. She twitched and turned, glancing at a bare spot along the crenellations twenty meters away. Something caught her attention, a metallic scrape barely audible over the row.
A shock of sandy hair and a white cap flitted across one of the tooth-like crenellations on the parapet. There was barely time to draw breath as the thick flared barrel of a crewed weapon poked its muzzle out between the ragged stone.
“E-web!”
Screaming torrents of crimson spat down from the opposing crenellation, turning rock to fine white powder as they lashed the rooftop at chest height.
Camlee threw herself flat as a trooper two paces closer to the door took the first bolt without warning. He was flung back and twisted unnaturally, the upper half of his chest charred to the bone. Two others were struck by the repeater blaster before the squad could hurl themselves to the ground or behind the slanted buttresses flanking the doorway.
The sergeant stuck close to Camlee, keeping her mostly shielded on the laser-swept landing pad. Already the crenellations were being chewed away as each blast pocked the aged building with fist sized craters.
“Squad two-nine, covering fire!” The sergeant popped his head up, E-11 spitting ruby bolts at the distant rooftop. Two or three other troopers obeyed, the howls of their carbines kicking up a racket, but it was nothing compared to the gale of return fire from the repeater cannon.
Ducking back into cover, Camlee unceremoniously scurried towards the door on all fours. The cloak swept behind her like a mop, hampering her every moments until she wrenched its clasp and tore it off before rolling into cover.
She found herself flopped over the boot of the corporal who had been working on the panel, now cowering in the lee of the ferrocrete buttress. Her heart pounded in her chest, her tongue felt as if it had turned to dust, yet evidently she wasn't alone; most of the inexperienced Arsmen huddled behind cover, clutching weapons in their white-knuckled grip.
'What would Arboe do?'
At that moment, trying to make sure her rum and heels were in cover so as not to get shot off, she felt very dissimilar to her former commander. Nevertheless, she rolled over and leaned against the buttress, checking the charge on her pistol. Slowly craning her head up above the precipice, a blaster bolt caught the of the ferrocrete a handbredth away, spitting up shards of rock as Camlee dropped back into cover.
Nervously, she saw a few of the others staring at her. Nerving herself up, she flashed a reckless grin, “E-web gettin' you down too, corporal?” Camlee awkwardly mumbled as she flicked the com-channel open.
The ruddy faced man cackled nervously as the Captain regained some of her former authoritative mien, “Stallion-six, this is Breakout two-nine. We're pinned on rooftop Eta-two. Requesting close air support on the rooftop corner directly to the south, distance: twenty meters.”
There was a momentary hiss of static.
“Copy Two-nine. Keep your heads down.”
The acting captain licked her chapped lips and whistled sharply, “Heads down!”
The sergeant and three others caught out on the platform did as she said as the booming roar of Cygnus ion engines rattled the rooftop. As ungainly as it appeared, the Sentinel banked hard at the other end of the compound, hanging in mid-air and awkwardly rolling on its side. The landing craft paused for a brief moment, then let fly at their harassers. Streams of laser bolts swept the rooftop, kicking up a dust cloud as it pulverized the ferrocrete, sending crumbled masonry cascading from its disintegrating bulwark to the yards below. The whistle of a concussion missile punctuated the chatter as the whole corner of the adjacent building disappeared in a curtain of flame and smoke.
The med-bay door opened a minute after the Sentinel had finished its work and even then Camlee couldn't be certain her hearing was ever going to go back to normal.
With a near-silent hiss, the dual doors lazily opened up onto a single downward sloping ramp. The sergeant went first, Camlee staying just behind along with the seven remaining soldiers of the squad. The lights flickered and dimmed as the compound was rocked by another explosion that rumbled through the floors. It was sturdy, but not invulnerable. The first room held nothing but empty gurneys, drawn curtains and grungy glass-walled tanks. The sour stench of spoiled bacta and cheap antiseptic hung thickly on the air, doubtlessly trying to hide another odious scent.
The grungy grey-green walls were crusted in streaks or rust and grey splotches. Painted medical charts moulded with discarded gauze and soiled linens. Row by row, the soldiers searched the abandoned room until one of the guardsmen seemed to find something in a darkened corner of the room. It was a doorway with blackened wire-glass windows looking into the next room.
The sergeant waited for the unit to assemble and ready themselves for an assault. The mechanically inclined corporal tinkered with the door panel before giving Camlee and the sergeant a nod.
On the other side of the wire-glass was a smaller room, lit by a central bank of flickering fluorescent rods, two white-clad ISB guards menaced a doorway on the other side of the room with their carbines. Little else could be glimpsed through the portal.
Camlee gave the order with a bob of her head. Hefting her pistol, the door rasped open.
“Drop your weapons!” she shouted the moment the doors creaked open.
One of the white-clan med turned on his heel, weapon tightening to his shoulder. Camlee's bolt took him high in the centre of his chest, leaving a small flickering flame as he slumped backwards. His companion immediately dropped his weapon, flinging his hands up and taking a step back as the squad stormed in.
Camlee strode in the middle of the tight knot of soldiers, spotting a small cadre of grey-clad medical staff watching in silence from the far side of the room. Half a score of them milled around like animals, looking skittish as half the soldiers in the squad held them at blaster point. The remaining guard was swiftly shoved to the ground.
Amidst the quick shuffle as the soldiers searched the smaller medbay, the blocked doorway's panel lighting changed from a ghostly red to a baleful green. With a slow rasp, the doors opened up into a flickering hallway. Camlee twisted, bringing her pistol to bear against whatever stepped through those doors.
It looked like nothing, a dark unlit hallway with a single flickering lamp at the far end. It took a full two seconds to recognize that there was a dark silhouette standing mid-way between themselves at what looked like some intersection a few dozen meters away, past the rows of unmarked doors.
There was a clip of boots against the hard surface as they approached.
“Halt!”
Camlee squinted down the sight of the barrel-heavy blaster pistol The figure was slim, but she noticed movement lurking in the shadows on either side of the more obvious figure as well.
The Sergeant lifted his carbine to his shoulder, “I sa-”
“Morning, Squirt. You finally made it to captain, didn't you?” The voice chortled, then quickly whistled. Camlee reached over, planting her hand firmly on the muzzle of the sergeant's blaster as her own pistol dipped towards the floor.
The tone was more than familiar, cocky, slightly 'off' and still jovial. “Cap'n!” Camlee's face lit up in recognition. It disappeared an instant later.
Stepping out into the light was a harsh looking woman dressed in the unsightly orange of an inmate's uniform, broken only by the low slung belt and high peaked hat of an ISB officer added to her apparel. She crooked a blaster rifle at her elbow, but her face was almost unrecognizable. Aside from an Imperial sigil branded onto her left cheek beneath an aurubesh number, she had a tribal black tattoo cut from her shaved scalp straight down the whole right side of her face, straight to her neck and evidently to her wrist. Lithe, even skeletal, she kept that glimmer in her eyes that made even the veteran sergeant edge back.
“Cap'n Arboe?” Camlee flinched, hesitating as she swayed forward then rocked back on her heels.
The doors to one or two of the rooms opened, more than two dozen ratty figures spilling into the hallway. Most wielded crude blades or mauls, a few had blasters, each looked like a lowlife press ganged from the dankest hovels of Nar Shadaa.
“I knew you'd do it.” Arboe stepped forward, resting a gaunt hand on Camlee's shoulder. It lasted for a second before she embraced her with a pat and rub on the back. “I knew it... good to see you Lieute... Captain Camlee.” With a breath, Arboe held the somewhat uncertain Lieutenant at arm's length.
Some of that reservation melted away as recognition dawned on most of the squad, despite the former-captain's barbaric appearance. Arboe smiled and slipped by Camlee, heading towards the nervous cabal of lab coat clad staff.
“We'll save the reunions for later. I do have one last thing that I have to do here.” Arboe stalked over to the group, rising on her toes as she rocked back and forth, “Hello Doctor Yvats, was it?” She flashed a crooked grin at a gaunt, impassive man near the front.
“I told you I wouldn't be staying here long, remember? Of course you do, 'course you do. Now-” she reached out, searching his breast pocket and bringing out a small silver and topaz rank bar. “I did say I would be getting this back, did I not? But what sort of person would I be, here, this is yours.” She took the hat off her shaved head and popped it jauntily on his. “Comandante, it's been a pleasure I'm sure.”
Arboe turned back to Camlee who kept looking between the still grim-faced man and one of the individuals skulking from the shadows. He was tall, masked, but the unmistakable tan fatigues were emblazoned with the Alliance Phoenix. A Rebel commando. Shouldering a light satchel, he tucked his blaster away and drew a pair of maglocked manacles from his pack.
Arboe merely gestured for Camlee to follow as she strode towards the door to the landing pad, arms crossed behind her back, loosely clutching her blaster in hand. “Doctor Yvat's is being modest: he's also the sector director of the medical sciences and experimentation division. Just don't go into the basements, that's where all the 'special treatment' took place.”
Camlee said nothing, though a few false starts did find their way to her lips. Arboe glanced back with a lopsided grin, “Don't worry Cammy. It wasn't all bad, I even made some new friends. And they just so happen to be friends of friends who are dying to meet you. And Admiral Kassik, of course.”
“They would have to be, ma'am.” Camlee muttered, gazing up at her former captain who rocked on the tips of her toes as she walked through the disused hospital ward. Camlee bit the inside of her lip again, trying to parse out what felt different about her commander.
Edited by Vykes