Han Solo Prequel

By 2P51, in Star Wars: Edge of the Empire RPG

Oh dear gods, no to kotor. I'd rather a jar-jar movie. I truly hated those games. Absolutely no redeeming qualities to them.

Wow, I have seriously never heard someone *hate* KOTOR...

Why do you feel those games - particularly the first one that won a multitude of Game of the Year awards - have no redeeming qualities? I am genuinely curious!

(Personally? I absolutely ADORED the original KOTOR, was disappointed with the second KOTOR while also finding some level of enjoyment for what we received, and have never had any desire to jump into the MMORPG. Oh, and I really dug the original Tales of the Jedi comic series that was the influence for KOTOR.)

Just to make it known from the outset... I am not trying to promote any troll-like behavior. But if you were to bullet point, say, a pros and cons list, that would certainly be welcome; again, I would be fascinated to find out why someone felt those games were worse than Jar-Jar!

* * *

As for the original topic? I really hope Disney pulls this off, as Solo has been my favorite character in the Star Wars mythos since '77.

And, folks...? I, for one, am *glad* we're getting a Han Solo flick before moving onto IG-88 or Kit Fisto or whomever. Maybe Filoni and company can tackle those second- and third-stringers in some animated features.

Edited by Harlock999

And, folks...? I, for one, am *glad* we're getting a Han Solo flick before moving onto IG-88 or Kit Fisto or whomever. Maybe Filoni and company can tackle those second- and third-stringers in some animated features.

I feel like the 'first stringers' are better fodder for animation; then I don't need to be distracted by some other actor playing a beloved character. On the flipside, it'd be quite easy to find another droid who looks exactly like IG-88! :P

But better yet, introduce us to someone completely new. Although of course I understand they can't take those kinds of risks yet.

Split the difference: Ahsoka Tano movie! :)

[EDIT: Woo! 1138 posts! :P]

Edited by I. J. Thompson

@ Harlock999:

First off, I'm not trying to troll, I genuinely and truly dislike the game.

It should also be known that I mostly played RPG's on computer. One of those, back in 1999 was called Planescape: Torment. This game ruined all others for me, because the choices I made at character generation, affected HOW I played the game. If I made a character that wanted to talk things out with the end boss, I could. This brings me to the first strike against kotor:

I made a character that was a sub par combatant, hoping I could be more of the talking character. Made it difficult, and impossible to beat the end boss. Who you HAD to fight. I played the game wrong, as I did not min max my character.

I found the story predictable. The big reveal wasn't.

The NPC's weren't memorable to me, other than the droid hk-47, that hated people, who while humorous at first became monotonous.

I found the design aesthetic very derivative of the original movies: the bad guy fighters looked reminiscent of TIEs, the astromech droid looked like R2-D2, the faceless carbon copied troopers (though I DO like their look) While this was to make it familiar to the mass public, I would have preferred swing the hollowed out giant insect ships from the tales of the Jedi era. The neckless mandalorians were silly.

Light Sabres were nothing more than glowing sticks. They didn't cut off limbs, Etc. I know this was a technical and game mechanic limit, but to this day, if the game is going to do animations with a lightsaber have separate ones for A) dodging a lightsaber if the attack misses, B) only have the lightsaber connect for the final blow. Having every weapon and piece of cloth made of cortosis was a huge disconnect for me.

The wotc game mechanics were, always a poor fit for Star Wars. As above, you had to make a combat character.

Like every Star Wars game, you go to the most overused planet; Tattooine.

The storyline seemed to have Star Wars tacked on, if it was not a Star Wars game, i may have enjoyed it more, but it seemed too, pardon the pun, forced.

The game was grinding for XP and loot. Had to get a better crystal or blaster, and equip the best items, making the characters all look the same

The evil masked Sith Lord villain.

There were some pros

I did like some of the designs, notably the sith troopers (which could show up in any sci-fi RPG)

The design of the Selkath - I do like how the race looks.

The aliens speaking their own languages.

I feel i have played far better, and worse, RPG's. I will never say that someone is wrong for enjoying the game, only that I was the minority who did not.

wow u have to see the dates of release of KOTOR .. and for today is still considered one of the best RPG ever maded . Only Skyrim, Witcher and Mass Effect are close to that lvl and are more recent. The story of KOTOR I and II were amazing has were the SITH . I really would like to see a movie based on a sith or stormtrooper or any of the empire for change. Maybe start with Darth Bane or something.

Those hoping for a movie based on anything considered Legends now may be waiting a very long time, if ever. They will, in all likelihood stick to canon characters for initial movies. Maybe with the new movies a new character may spark interest in a solo movie. I like the idea of Han Solo movie if they can do it well and capture his roguish character with a new actor playing him.

Planescape Torment is one of the best RPGs ever made that being said Kotor isn't a bad game. Your hatred seems more why can't this game be more like Torment and less like I hate this game.

I had the same problems with KOTOR that TBS (That Blasted Samophlange) pointed out.

It was also glitchy on the Mac.

So, he may be in the minority, but he’s not completely alone.

However, I don’t want to get this forum locked, simply because there are certain people who are unable to comprehend that others might not feel exactly the same way about something as they do.

Nevertheless, I promise you that I will hit the Report button quickly and often, if this thread starts to devolve any further.

You have been warned.

If you listen carefully you can hear Bradley Knowles rolling over in his grave...

On a different note and back on topic, before the forum police reports me, considering the movies this duo made before how big a chance is it that this might be an animated flick?

Hmmm, I wonder when I'll get Star Wars overload...?

Good question.

I suspect Disney will ride the wave for as long as they can, and then some.

And if they make shrewd decisions, they'll be able to hook the young crowd, just like they hooked my kids (who have never owned a comic), or Marvel. So that wave will last a couple of decades.

(Has anyone gotten Marvel overload yet?)

Fortunately for me, I've been mostly a Trekkie, so I'm far from Star Wars overload.

:)

Edited by jbmacek

While it may be good, I'd prefer newer characters and stories to follow, rather than seeing prequel films for all the existing characters. There is so many stories to tell in the galaxy, why follow the same dozen or so characters so relentlessly?

Maybe we get Star Wars Anthologies: Beggars Canyon - the story of a young Luke and Biggs as they drag race in their t-16's and bullseye womp rats.

this . thought it's cool to see Han Solo story , i prefered if they did a KOTOR movie or based on KOTOR universe. Or seeing a movie based on the comics / books like Dark Plagueis or Jacen Solo .Anyway it was so many years without Star Wars movies that i'm kinda happy to see 3 confirmed so far ( 1 this year :D:D )

KOTOR doesn't exist in Canon anymore - it's been relegated along with the rest of the EU.

@ Harlock999:

I found the design aesthetic very derivative of the original movies: the bad guy fighters looked reminiscent of TIEs, the astromech droid looked like R2-D2, the faceless carbon copied troopers (though I DO like their look) While this was to make it familiar to the mass public, I would have preferred swing the hollowed out giant insect ships from the tales of the Jedi era. The neckless mandalorians were silly.

^ THIS. This is my biggest gripe with the game series and the MMO. The design of Tales of the Jedi actually LOOKED like the ancient history of the Star Wars universe. But instead we got a re-skin of the OT/PT.

Ok back on topic! :D

If you listen carefully you can hear Bradley Knowles rolling over in his grave...

I know a guy who saw a cute girl wearing a t-shirt with my name on it, and he asked her how she also knew me. She kissed him just because he knew me.

Although she was a huge fan of the band “Sublime”, apparently she couldn’t spell. Apparently, she is not the only one.

Funny. Being able to spell or misremembering someone's name?

Either way, I am happy you didn't name yourself after him regardless....

I wonder did you now report yourself for being off topic?

Edited by DanteRotterdam

Hmmm, I wonder when I'll get Star Wars overload...?

I've been asking myself this same question ever since they announced we'd have a new Star Wars movie every year. But today, something clicked in my brain.

Way back in '74, Lucas (think what one will about him, it's beside the point), sat down to write a rousing, sci-fi, Saturday matinee adventure. Then he shot it, cut it, and finally released it in '77.

That's when we got a hold of it.

But it was more than a movie to us. We played with the toys, we slept in the bedsheets. We ate C-3POs for breakfast and went as Chewie for Halloween. We named our dogs 'Yoda' and had Star Wars-themed weddings. This stuff was the mythology of our youth and the one thing everyone had in common. Like a cinematic Woodstock.

Then we had to wait sixteen years for the next installment. We arrived salivating, lightsabers raised triumphantly in the air... and were let down (I'm not talking about anyone specific here, even myself, but the fandom in general). Suddenly we were screaming that Lucas had 'raped our childhoods' (and I still feel that this is one of the most revolting and melodramatic phrases I've ever heard uttered). We returned for Episodes II and III and loved them at first, but as soon as the buzz of each wore off, we hated them, too. Because apparently, a Star Wars film is supposed to be a monumental, orgasmic (can I say that here?) event.

Well, now we're gettin' one a year. A swashbuckling adventure, a light-hearted popcorn flick on a Saturday afternoon. Maybe if they become that common we'll start treating them not as The Next Chapter Of The Bible, but as a fun way to spend a couple of hours?

Anyway, just something I was thinking.

Edited by I. J. Thompson

Hmmm, I wonder when I'll get Star Wars overload...?

I've been asking myself this same question ever since they announced we'd have a new Star Wars movie every year. But today, something clicked in my brain.

Way back in '74, Lucas (think what one will about him, it's beside the point), sat down to write a rousing, sci-fi, Saturday matinee adventure. Then he shot it, cut it, and finally released it in '77.

That's when we got a hold of it.

But it was more than a movie to us. We played with the toys, we slept in the bedsheets. We ate C-3POs for breakfast and went as Chewie for Halloween. We named our dogs 'Yoda' and had Star Wars-themed weddings. This stuff was the mythology of our youth and the one thing everyone had in common. Like a cinematic Woodstock.

Then we had to wait sixteen years for the next installment. We arrived salivating, lightsabers raised triumphantly in the air... and were let down (I'm not talking about anyone specific here, even myself, but the fandom in general). Suddenly we were screaming that Lucas had 'raped our childhoods' (and I still feel that this is one of the most revolting and melodramatic phrases I've ever heard uttered). We returned for Episodes II and III and loved them at first, but as soon as the buzz of each wore off, we hated them, too. Because apparently, a Star Wars film is supposed to be a monumental, orgasmic (can I say that here?) event.

Well, now we're gettin' one a year. A swashbuckling adventure, a light-hearted popcorn flick on a Saturday afternoon. Maybe if they become that common we'll start treating them not as The Next Chapter Of The Bible, but as a fun way to spend a couple of hours?

Anyway, just something I was thinking.

So on point. There's definitely something magical about the original trilogy. It doesn't come down to fantastic writing or brilliant film making. It's about this perfect convergence of elements that just spark the interest in kids of a certain age. I mean, it's space pirates and magic sword fighters and robots and aliens. It's been a huge influence on so many creatives working in the film industry today, but it's ridiculous how sacrosanct some people treat these movies.

I think Disney can make it work if they play things smartly. In a lot of ways, the new round of Marvel movies seem like the modern day equivalent of Star Wars, and they've managed to mitigate the viewer fatigue by bringing multiple voices to the table and exploring various tones and sub-genres in their ridiculously over-packed release schedule. Star Wars could do much the same. Plus, I don't expect that once-a-year film slate to remain as their course of action. Once Ep 9 comes out, I'd expect the releases to slow down for a while.

I wonder if this announcement and the recent one that 1313 is being worked on are related, if when Disney took over they said "hey we want to make a Bobba Fett movie, let's hold 1313, re-develop it in a newer engine but keep the world building and story elements. Then we release it around the same time and keep everything in cannon"

It's a long time to wait to release 1313 (December 2018?) but a 3 year development isn't out of the question.

1313 looked gorgeous, and I'd love to see it... but the quotes I've heard essentially say 1313 is still dead, but the new game by the Dead Space folks has some things in common. Combined with the creative pedigree of the creatives (including the Uncharted writer), that probably just means you'll be playing a seedy bounty hunter.