Hello!
What do you think, could be "tweaked" more for this list:
- Wedge (29)
- Push the limit (3)
- R2 Astromech (1)
- Total: 33
- Jan Ors (25)
- Ion cannon turret (5)
- Kyle Catarn (3)
- Total: 33
- Keyan Farlander (29)
- Advanced Sensors (3)
- Stay on target (2)
- Total: 34
End result is that all ships are shooting Target locked + focused.
Bonus from Jan Ors is particularly deadly, since most cases it will result in +1 damage dealt (Damage getting through evade e.t.c).
Was really trying to build the list centered around Keyan, HLC, Opportunist and Jan Ors, but I need to acquire Rebel transport for Wes to get that range 3 six dice shot. ![]()
Tested so far, that damage output is enough to bring down swarms, if I manage to engage them on my conditions.
It's not good, if all 6-7 opponent ships manage to shoot at the first round of shooting.
But that would be bad for most lists fighting against swarm.