I am becoming concerned this is going to happen to my playgroup. I am playing the Overlord and so far we have played through the Masquerade Ball and the Cardinal's Plight.
In the Masquerade Ball, due to luck and golems, I was able to keep the heroes from rescuing anybody. That made the second scenario a breeze as I had stockpiled Dash cards.
In the Cardinal's Plight, the bounty hunter opted to explore a secret chamber instead of trying to search for the rune key. Try as they might, the other heroes were not able to find the key until my last zombie shuffled off the map. It didn't take long to win the second part with 5 zombies.
I am concerned because I am worried they are not having fun. That being said, I think it would be disrespectful to pull my punches. So far, aside from their starting gear, the heroes have only accumulated 225 gold. The heroes are Avric as a disciple, some angry dude as a knight (+1 heart, +shield guy), Silhouette as bounty hunter, and Shiver as a necromancer. I'm concerned if I keep beating on them, they will not even want to bother.
I'm thinking the way to help remedy the situation is with rumor cards. At this point, I can either one of the Manor quests, Trollfen quests, and I believe a Guardians quest. I know that rumor quests typically offer little to an overlord but it would give the heroes a chance to get some more gear. That should help them and if they think the game is hard in Act I, I'm sure they are going to be crying in Act II.
Edited by OmegaDestroyer