So my playgroup is pretty unhappy and I'm not really sure as how to appease them. In fact I'm kinda downright upset myself because of the stuff I am being told. I am the GM/OL player. This campaign has been a way to introduce them into the game, though we've done a few quests now so I feel a bit more confident in playing a little more aggresively.
The last quest we played was Death on the Wing. I used Beastmen for the open group. We only made it through the first encounter, it lasted a couple of hours, and one person didn't even want to play anymore. Now to be fair, I did use a few Tripwires and a Pit Trap to slow people down during the first round or two.
There were complaints however about the reinforcement rule. In fact, there is one who is saying I should totally change it to a random dice roll to see if I get a master monster or not. Basically I am hearing about how I should change it to make it easier on them. I agree that Beastman can be pretty vicious ( it was either them or Ettins), so I am going to not use them again. They don't want the game to be "Easy mode", but that " I shouldn't be trying to win".
Other then that, I could use some tips on seeing as to how I can speed the game up, for the most part. I should note they all did win the encounter.