FFG's medium term problem -or- How I learned to stop worrying and love the prequels.

By MacchuWA, in X-Wing

As its been said, lots of people hate the prequels, but i don't know anybody that hates them because of the ships, Darth Mauls ship would look awesome on the table, the shiny Naboo ships would look great too!

you don't have to limit it to republic (composing Nabooo ships, Jedi fighters and clone ships) Vs Separatist ships, which wasn't purely droid ships. also, you don't have to think about a thematic reason to have imperials fighting republic - I've had my rebel squad fly against a rebel squad - it happens!

you don't have to limit it to just those two factions, there's plenty of other ones in the EU, you could go back to the knights of the old republic era and have Old Republic and Mandalorian factions, Jedi Order and Sith Empire. i think so long as each faction has a unique and interesting theme that's more important. you could have very old fighters that have much weaker stats that the modern ships, but the Jedi or Sith flying them have access to powerful force abilities to even things up.

if the new factions have their own upgrade types it would limit the number of existing ships a new player has to buy to 'catch up'

I've only been playing a few months but i still have a long list of ships and upgrades i need to buy. don't get me wrong, i'm not buying ships i don't want. i don't care how bad i want c-3po i am NOT buying the tantive for that alone!

that's where i think that expansions like the aces and most wanted are a good idea, if they had more expansions that consisted of about 2 preexisting ships (with repaints naturally) but new pilots for them and other ships and a mixture of brand new upgrade cards plus a few upgrade cards that either only exists with other factions ships or the big epic ships then i think an expansion like that would actually exite me more than just another new ship.

You know what I want? More Epic.

I'd have 2-3 more choices per side for epic points before any ship with the exception of the XG-1, R-41, T-wing, Krayt/Kimo - basically the next wave of really cool ships.

I want small space stations.

Moar campaign rules.

Afterall that, then pre/sequel ships absolutely.

Empire vs Empire or Rebel vs Rebel can't be avoided fairly in a tournament setting. Allowing anachronistic Separatists vs Rebel or Republic vs Empire is avoidable. It's too ridiculous for me.

The ARC-170 is an ugly flapping insect and the N-1 is is a glittering mosquito, but the avoidable absurdity would be too much for me.

The CEO stated his intentions not to include them. But if you think he's making a mistake because you happen like them, then by all means continue to believe he'll change his mind.

Separatists vs Rebel, Separatists vs Empire, Republic verus Rebels Republic vs Empire actually can be justified in story IMO, especially given that the game is still Legends material.

According to the Essential Guide to Warfare there were still Separatist holdout groups active during the OT era and while many of these stayed out of the Alliance's way and vice versa there was at least one sector where the GCW was a three way fight between the Empire, the Alliance, and the local Separatist holdout forces.

Republic verus Rebel could be explained as rebels operating in a low priority Imperial area which never received the newer ships. Imperial verus Republic could be explained as the Empire facing a rebel force which still has the older hardware. Where it would be a little more complicated would be a three or four way game with Rebellion, Empire, and Republic forces all facing each other but still not impossible to explain. The Republic ships could be from an independent resistance force that distrusts the Alliance enough to be willing to fight both Alliance and Empire. Perhaps they used to be part of the Alliance and feel it betrayed them somehow, most likely by not answering a call for help from the resistance force for some reason.

If you hatve to go to such great lengths to suspend my disbelief, you haven't.

What lengths, a couple of minuites thought and some typing?

Length by stretching plausibility. There may have been a New Yorker who brought a baby alligator home and then flushed it, but that doesn't mean there are alligators in the NYC sewers.

To sum from previous thread.

Empire: Reserve/mothballed ships in a backwater sector, birth of the empire period or covert operation.

Scum: cheap ass ships recovered and used for piracy, renegade clone forces.

Rebels: See Scum.

As for ships being competitive we have:

Technology in star wars is at a weird almost circular pace.

The space-frame is the space-frame, the innards and weapons classes can be upgraded. In theory it's no different than making an advanced version of the Constitution class from star trek out of next generation era gubbins, so you had a Constitution looking vessel that could take on everything from the TNG era.

It's REALLY easy to justify in game, we're not talking Female Space Marines or Allied Tyranids here.

The choice to add or not add Clone wars or previous era ships is exactly the same as the choice to add EU only ships. Some don't want to see TIE Phantoms or Defenders stealing the thunder of Fighters and Interceptors. Would I want to see ARC's/N1s/Torrents etc stealing the limelight? Not really, but I solidly believe that more ships is not a bad thing.

THIS SAID: Would some people want to see a Constitution class Enterprise completely decking a TNG Romulan warbird? Probably not.

Can really see both arguments, always could. Still prefer having the option to not.

Currently, I grudgingly have to agree with Z0m4d. The actual liklihood of us getting prequel ships in the next 3 years I'd rate as slim to none.

What's worse, I fear that the XG-1 is just as likely.

Edited by DariusAPB

So after the wave 8 announcement yesterday, I'm feeling slightly more optimistic for prequel/clone wars ships coming...possibly as soon as the next wave.

The first hint was including multiple clone wars pilots on the hound's tooth.

Now they've included ships from rebels, which is a prequel to the OT (though closer to the OT than the PT time wise).

They also included the last two bounty hunter ships which many wanted, at this point there's really only one big EU ship in high demand...the assault gunboat. People here and there have interest in other EU ships, but pretty much all the big ones are done now.

Finally there's a decent chance that sequel ships are coming out it sounds like. Remains to be seen if they will be part of this game, or a separate but compatible game, but either way, leaves the door even more open for prequel ships.

If they start making rebels and sequel ships, and completely ignore prequel and clone wars ships, I will be very disappointed with FFG.

ALL they have to do is introduce a hard cutoff - balance prequel ships amongst themselves, and for tournament purposes consider them separate games.

There's honestly nothing wrong with the prequel ship designs (other than some significant percentage of TCW dross).

Edited by Tipperary

No hate for the prequels or their ships, but I really think it's even less likely now. They basically said "Hey, we've got 2 new sources to pull from!" And I'm sure Disney would prefer they pull from current sources as well, cross promotion and all that.

Also, they've said before they are focused on rebellion era stuff, I really think the Tooth pilots are just there because the SHIP was rebellion era (in EU), but the only known pilots (save Bossk) happened to be seen in the Clone Wars.

It really will depend on how they handle the rumored sequel ships. If they are a separate but compatible game, I hope they do a clone wars version as well at a later date. If they are part of this game, then a set timeline goes out the window. With the kwing and rebels ships the game now spans almost 20 years. If they include sequel ships it goes up to about 40. At that point no reason not to include past ships as well.

The problem with the Prequel Ships is, that they weren't improved anymore after the Clon Wars. X-Wings, B-Wings, TIEs, Interceptors and so on and so on were continously upgraded during the GCW and the NJO Era. The X-Wing was still the workhorse of the New Republics Navy during the vong War. But it was the T65c or so.

For the prequel fans and lovers of the prequel ships I hope there will be a seperate game but I see no place for the prequel ships in X-Wing.

For the prequel fans and lovers of the prequel ships I hope there will be a seperate game but I see no place for the prequel ships in X-Wing.

Nuts to that! Gimmie that V-Wing with 1 Attack, 1 Hull, 1 Shields!

Go my expendable minions! Gooooo!

More like 2/3/2/2

OH WAIT

So after the wave 8 announcement yesterday, I'm feeling slightly more optimistic for prequel/clone wars ships coming...possibly as soon as the next wave.

The first hint was including multiple clone wars pilots on the hound's tooth.

Now they've included ships from rebels, which is a prequel to the OT (though closer to the OT than the PT time wise).

They also included the last two bounty hunter ships which many wanted, at this point there's really only one big EU ship in high demand...the assault gunboat. People here and there have interest in other EU ships, but pretty much all the big ones are done now.

Finally there's a decent chance that sequel ships are coming out it sounds like. Remains to be seen if they will be part of this game, or a separate but compatible game, but either way, leaves the door even more open for prequel ships.

If they start making rebels and sequel ships, and completely ignore prequel and clone wars ships, I will be very disappointed with FFG.

The Wave 8 announcement is actually very interesting to me in 2 completely separate ways. First of all, it shows that FFG is serious about niche filling. This is where the ship distribution by niche sat pre wave 8:

Cheap swarmer (Z-95 Headhunter / TIE Fighter / Z-95 Headhunter)

Interceptor (A Wing / TIE Interceptor / M-3A Scyk)

All rounder (X Wing / TIE Advanced / Khiraxz)

Heavy Assault fighter (B Wing / TIE Bomber / ????)

Turret Fighter (Y Wing / ???? / Y Wing)

Elite fighter (E Wing / TIE Defender / Starviper)

Heavy Bomber (K Wing / TIE Punisher / ????)

Large Based Arc (???? / Lambda Shuttle / IG 2000, YV-666) + Firespray

Large Base Turret (YT Freighters / VT-49 Decimator / ????)

And Post Wave 8:

Cheap swarmer (Z-95 Headhunter / TIE Fighter / Z-95 Headhunter)

Interceptor (A Wing / TIE Interceptor / M-3A Scyk)

All rounder (X Wing / TIE Advanced / Khiraxz)

Heavy Assault fighter (B Wing / TIE Bomber / G-1A Starfighter)

Turret Fighter (Y Wing / ???? / Y Wing)

Elite fighter (E Wing / TIE Defender / Starviper)

Heavy Bomber (K Wing / TIE Punisher / ????)

Large Based Arc (VCX-100/ Lambda Shuttle / IG 2000, YV-666) + Firespray

Large Base Turret (YT Freighters / VT-49 Decimator / Jumpmaster 5000)

Critically, FFG are filling the identified gaps - the rebels have a large based arc ship, Scum have a B Wing equivalent and a large based turret - it can't be long before the last two niches will be filled, probably with a Scurrg for scum (heavy bomber) and a TIE Aggressor (or possibly the Episode 7 beefy black TIE with the rear gunner). It's also encouraging to look at the ships laid out like that and note that where there is overlap, like the IG-2000, YV-666 and the Firespray, FFG have used gimmicks to ensure they all play slightly differently. This would suggest that FFG are aware of their remaining niches, and that they're aware that those niches are rapidly filling up - there're only so many gimmicky ships like the Phantom and IG-2000 that you can force in. From that perspective, prequel and sequel factions are, IMO, looking more and more likely.

But then, of course, there's the TIE Advanced Prototype. However you look at it, this thing is not carving out a new niche for itself - it overlaps somewhere between the TIE Interceptor and TIE Advanced. Now, arguably, FFG's hands were tied - they had to introduce the only new Imp ship we see in Rebels if they're introducing the Ghost. You could make a similar argument for the Assault Shuttle - it sits somewhere between the Z-95 and the X-Wing, but really only exists because FFG's hands were tied - you couldn't really do the Ghost and not the Phantom, after all.

So, really, there's evidence both ways. I hope that FFG is recognizing and planning for the eventual lack of slots to fill with new ships, and I also kind of hope that they're going to do that through new factions. But if the TIE Advanced Prototype has set a precedent, I fear that we could be in for a bunch of waves of things like the R-41 Starchaser, the T Wing, the TIE Avenger etc. - decent ships with their own fans, no doubt, but not really bringing anything new to the game in terms of gameplay.

It really will depend on how they handle the rumored sequel ships. If they are a separate but compatible game, I hope they do a clone wars version as well at a later date. If they are part of this game, then a set timeline goes out the window. With the kwing and rebels ships the game now spans almost 20 years. If they include sequel ships it goes up to about 40. At that point no reason not to include past ships as well.

This! So much this! If Biggs and Porkins can fly alongside a K Wing, and eventually alongside a T-70 X Wing (TFA is set around 34 years after ANH) and that's acceptable within "the games timeframe", why is it so unacceptable for those same pilots to fly alongside an ARC 170? (RotS is 19 years before ANH) The separation in time is less between the OT and the Prequels than the OT and the sequels, and the continuing service of old ships makes much more sense for the (very tenuous) narrative (if you need that from this kind of game - I personally don't) than a time warp opening and depositing ships from 30 years into the future to fight alongside men who died decades before they were ever built.

Disney has final say and Disney knows the hate generated by the prequels which is why it's pulling away from them and focusing on the gcw aspect that's universally loved.

Rebels and the new films will allow them to add as many new ships as they like and they are still pulling from the EU .

Odds the prequel crap will sully this game are lower than ever.

Agreed. While Rebels was the nail that fixed it closed, "The Force Awakens" is the coffin the Prequels were buried in.

At least for FFG the idea of exclusive prequel ships is gone for good..!

Maybe not any time soon, but if this game keeps being popular some more years, and FFG wants to keep it fresh and expand it to many more factions, there is no doubt that they will create the Confederacy and Republic factions and include all the ships from the prequels in those factions.

I really despise the prequels, and am not fond at all of the ship designs in those movies, but to me it's a no brainer that FFG will want to make use of those ready made ship designs and fluff for their game once the Rebellion era and the Resistance era become dry.

Why do people hate the prequel designs so much? I can understand hating like, 80-90% of the characters, but /most/ of the fighter-scale ships are neat, design-wise.

The fights are soulless cgi fests like the rest of those movies, I've zero emotional connection to either side I don't care when droids die I don't care when clones die .

When jango attacks obi wan you know he's perfectly safe so there's zero tension, when they fly to rescue the chancellor there's zero tension you know they live.

Over naboo the only banana to do well has plot armour, the only arcs you see get slaughtered and you never see the v-wing do squat but escort work.

You can't have Jedi fighters without Jedi and as they are unshielded would not do well in game.

The question is why would anyone care about the prequel ships.

I dunno, because putting blinders on taste causes unhealthy narrowing and inbreeding of the palate?

A couple things I wanted to say (not that it will add anything new, I just love rambling):

1) Modern aircraft in service after long periods of time. Forget the MiGs and F-16, how about the B-52 (introduced 1955) and the C-130 (1954)? Those are aircraft that have been in active service for 60 years. Civilian liners and cargo planes haven't really reached that longevity yet simply because commercially available jet engines are a relatively recent development. Mark my words though, you will still see DC-10s flying in 20 years. That will put them almost on par with concepts like the YT-1300 in universe. Heck, even the space shuttle flew for 30 years and was mothballed not because it was ineffective, but for efficiency and cost concerns.

2) technological advancement: In the years (actually centuries/millennia) leading to the clone wars, the republic had stagnated from a military technology point of view. With no driving force behind increasing advances, there was no motivation to create new combat designs or technology. When war happens, so does advancement. Heck, from 1938 to 1945 the U.S. went from the P-39 Airacobra to the P-80 Shooting Star. Heck, the P-39 wasn't even introduced in a combat role until 1941. So you have a plane that was outclassed as an interceptor by almost everything else out there to an honest to goodness jet fighter in 4 years. Why? War. In the SW universe, as the war ramped up, you see new designs that are also clearly the predecessors for civil war era ships. That being said, there is no real proof that clone war ships should have something as absurd as 1s across the board for stats. Look at the Z-95. It performs moderately well in the game and was itself outclassed by other ships of the clone wars era. The Y-Wing IS a clone wars era ship, and still does fine. In my opinion there were other factors that led to the decline of ships like the ARC. Why build an expensive ship that requires a crew of 3 when you can put all three of them in a faster fighter for a fraction of the cost? It's not that an ARC would be hopelessly outmatched, it's that it just doesn't make sense with current combat doctrine of the factions.

3) Naboo fighter: has been covered elsewhere. It's sleek and shiny because it's a ship for royal pilots and palace guard. I was watching Indiana Jones and the Last Crusade the other day, and the Rolls Royce from 1938 looks a HELL of a lot nicer than my 2011 Nissan Versa, despite being over 70 years older. Still, my car is safer and more efficient.